You mean clear 1-4 in one hour and then spend the rest of the week on TT? I do that but id like some challenge outside of the coil too.
Instead of taking guesses you could check the Lodestone. I am as lazy as you are (not much in fact).
Challenges outside of coil would be great but unfortunately you're not suggesting anything challenging outside coils. You just want to slow down the current rate of progression.
I went and did a head count of different users.
4 are for the poster's suggestion (including the OP himself.) 17 are against. You are outnumbered by 4 times so I think it's safe to say that most people agree that this is a bad idea.
Last edited by Reslin; 11-18-2013 at 12:17 AM.
I would ask for awesome and challenging open world beastmen stronghold if i had a slight chance to see that implemented!
What we have are easy dungeons, lets at least make them harder?
Cool. Have a suggestion to make them harder? I haven't seen any yet. Just a suggestion to make them slower. But why make the current ones harder? Why not suggest new dungeons to be added that are harder than our current ones?

Sure, add more content.
This idea just makes getting to the place the top guys are, even longer (and more boring). By syncing gear you remove the primary reason to get gear in the first place.
Completion time and difficulty are not the same thing. Stop mistaking a time sink as difficulty.
Mechanics are difficult, doing less damage is not.
Dude this is a forum not a democracy :P who cares how many are against me i can still voice my opinion.
When it comes to game changes the devs disagree. If more people hate something than support something there's no way they're going to implement it. Feel free to voice your opinion no one hear is saying you can't just know your opinion isn't shared by the majority.
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