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  1. #21
    Player
    Naelle's Avatar
    Join Date
    Nov 2011
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Robin Gunn
    World
    Sargatanas
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Maqaqa View Post
    Gear is already capped per dungeon up to level 50. You progress by clearing content not by repeating the same content with better gear.

    Its funny because almost everybody whines about the game being too easy but when having to chose between an easy mode and a challenge nobody picks the latter.
    Scaling down ilvl90 is a lot stronger than level 30 gear. Besides, as per the dev team the real game starts after 50. When the only reward for completing content is better gear, limiting it immediately is a terrible idea.
    (1)

  2. #22
    Player
    IzumiRaito's Avatar
    Join Date
    Aug 2013
    Posts
    323
    Character
    Raito Izumi
    World
    Odin
    Main Class
    Arcanist Lv 50
    Bypassing ilvl sync could be allowed only if u give up ANY potential rewards. No monster loot, no treasure chests and no tomes if party dont sync. And no quest progression.
    Want rewards? Take at least a bit of challenge. And have overgeared faceroll "fun-only". And no-sync option allowed only after u cleared instance with sync on.
    (1)

  3. #23
    Player
    Pharacelcus's Avatar
    Join Date
    Mar 2012
    Location
    Limsa
    Posts
    67
    Character
    Phara Verus
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Maqaqa View Post
    Its funny because almost everybody whines about the game being too easy but when having to chose between an easy mode and a challenge nobody wants the challenge.
    that's because what you call a challenge in reality is a limitation. it's not the same thing.
    (6)

  4. #24
    Player
    Reslin's Avatar
    Join Date
    Sep 2013
    Posts
    398
    Character
    Pharzyr Catro
    World
    Diabolos
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Maqaqa View Post
    Its funny because almost everybody whines about the game being too easy but when having to chose between an easy mode and a challenge nobody wants the challenge.
    What are you going on about? A challenge by forcing me to be capped? There is no challenge in that. I have already beat the content. I already know the content. A challenge isn't "I hope everyone is as knowledgeable as I am in this instance." That isn't challenging that's just luck of the draw. If you cap people based on gear and everyone is knowledgeable it will be a one shot clear the only difference is that it'd take longer so you're essentially slowing everyone down. By the way the reason low level instances are capped in this manner and high level instances aren't is because the low level instances are supposed to be a tutorial preparing players for high level instances. This prevents a 50 from queing with a level 20 and soloing the instance preventing the level 20 from learning anything.

    Quote Originally Posted by IzumiRaito View Post
    Bypassing ilvl sync could be allowed only if u give up ANY potential rewards. No monster loot, no treasure chests and no tomes if party dont sync. And no quest progression.
    Want rewards? Take at least a bit of challenge. And have overgeared faceroll "fun-only". And no-sync option allowed only after u cleared instance with sync on.
    There is no challenge being scaled down. I repeat. There is no challenge. People know where to tank the final boss in AK to prevent everyone from being hit by his aoe. Everyone knows to break from the boss when he does said AOE to burn down the add. Everyone knows the pattern for demon wall. Everyone knows how to deal with the bee's. Scaling our gear down doesn't suddenly make us forget this information. You're just making the instance take longer.
    (11)
    Last edited by Reslin; 11-17-2013 at 11:22 PM.

  5. #25
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    The whole purpose of doing endgame is to get better gear to be able to do content easier.

    I say 100% no to this idea. This would remove most the reasons to even get better gear.
    (2)

  6. #26
    Player
    Maqaqa's Avatar
    Join Date
    Oct 2013
    Posts
    306
    Character
    M'aqaqa Qimi
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Reslin View Post
    This prevents a 50 from queing with a level 20 and soloing the instance preventing the level 20 from learning anything.
    Exactly.
    Happens the same on WP and AK.
    A newbie can't really "learn" them if everybody else is speedrunning/facerolling the instance.
    (4)

  7. #27
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Quote Originally Posted by Reslin View Post
    It's not even just about e-peen. I don't brag about how "Fast" I clear a dungeon and I'm not one of those people who really care if my group messes up. What I do care about is progression. I don't want to just play barbie dress up. I want to see character improvement. I want to feel more powerful as I get new and better gear. This was actually a huge complaint with Elder Scrolls oblivion in that everything leveled up with you and the first mods out rectified this. I play mmorpgs to get gear and become stronger then use that stronger gear to get better gear and become even stronger. In fact, it annoys me I can't "choose" to do an earlier instance without scaling my level down. One of my favorite things in other mmorpgs is to take my current gear to earlier instances to see if I can solo it and sometimes even provide my own challenges.

    I prefer freedom over restrictions.
    So you progress your gear but not the dungeon you do?
    I always thought that progression was about the level/difficulty of the instance. In WoW terms, a progression guild would push forward the Heroic raid until they beat it, only doing normal mode bosses if they're completely stuck with current gear.
    (1)
    Last edited by Ri_ri; 11-17-2013 at 11:24 PM.

  8. #28
    Player
    Maqaqa's Avatar
    Join Date
    Oct 2013
    Posts
    306
    Character
    M'aqaqa Qimi
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Xatsh View Post
    The whole purpose of doing endgame is to get better gear to be able to do content easier.
    Lolwut? O.o
    (3)

  9. #29
    Player EmSix's Avatar
    Join Date
    May 2012
    Posts
    224
    Character
    Em Six
    World
    Twintania
    Main Class
    Gladiator Lv 80
    This is an absolutely terrible idea. It absolutely destroys the entire point of gearing up in the first place.
    You get new gear to use to make doing things easier, that's the entire point of an RPG. If you want that challenge back, well great, there's low level gear you can equip - don't ruin it for everyone else, most of us like that our new gear gives us visible increases.

    OP and supporters are obviously either very lazy or very bad and want everyone else to suffer for it.
    (3)

  10. #30
    Player
    Reslin's Avatar
    Join Date
    Sep 2013
    Posts
    398
    Character
    Pharzyr Catro
    World
    Diabolos
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Maqaqa View Post
    Exactly.
    Happens the same on WP and AK.
    A newbie can't really "learn" them if everybody else is speedrunning/facerolling the instance.
    A newbie will screw up the speed run if they don't know how to speed run. They'd have to be taught the process and successfully learn the process. Sorry you also missed the point. By being level 50 they already passed the tutorial.

    Quote Originally Posted by Ri_ri View Post
    So you progress your gear but not the dungeon you do?
    I always thought that progression was about the level/difficulty of the instance. In WoW terms, a progression guild would push forward the Heroic raid until they beat it, only doing normal mode bosses if they're completely impossible with current gear.
    The reward for progressing past an instance is better gear and becoming more powerful.
    (1)

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