Quote Originally Posted by Peregrine View Post
Marauder is a waste of a party slot in a fight where 6 mobs are being mowed down awake, because for them to be of any use, all 6 mobs have to be within that pathetic little cone. Good luck. I'll just have a gladiator occupy them all and rotate T2 nukes on them, have archers wide volley across the entire row of them which is the most likely pattern they'll settle on to try to kill your tank, compound dot's on them, and have thaumaturges help out.
I'm beginning to get the feeling that you don't bother to read any responses to your claims. Either that or you're too locked in whatever mentality it is to see that possibilities exist provided you change certain things about the class in question. Or did you somehow get the impression that I claim this possible with MRD as it currently is? Far from it, to tell you the truth.
Off-tank=useless role that no one needs you for. Sleep the adds.
Adds are immune to sleep and gravity. It is possible to create boss adds that can't be cheesed through CC and instead need to be AoE tanked.
Being a 2nd class tank and 2nd class AoE'er is never going to combine to get you something that's worth more than a 1st class tank and 1st class AoE'er working together. It's just not going to happen, guys. 2nd best is gimp.
So you agree that MRD needs to be buffed in some capacity to serve a tank or DPS role appropriately?