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  1. #1
    Player
    Tupsi's Avatar
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    Odsarzol Que
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    Balmung
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    Arcanist Lv 80
    Quote Originally Posted by Arriverderci View Post
    This is my first pay to play game I am paying on my own and when my mom bought Aion years ago, it was different and fun.
    Yeah, sadly as much as people love to mock it, XI really was one of the few P2P MMOs that was hugely successful and tried something different even if it was inspired by EQ, it at least felt like SE put love and attention into making it and to this date they're making updates in a timely manner and even splitting larger updates in 1 month intervals. It's a shame that it's so old school that they won't be able to properly revive it, but MMOs like XIV is the future and P2P for it is a risk when it's designed as a F2P MMO.

    People say XI had a huge RMT problem, but in all reality if you compile data from 2005-2010 you'll realize the actual problem were players (not RMT) botting, because there was even a saying, basically coined by BG themselves: "Everyone else bots so I may as well and we openly support it" and so on. So yeah, RMT didn't have a hold on XI as much as people say here. Now with XIV? This is what you call having a hold on an MMO the mere fact people are getting hacked even while online is already worse than many other MMOs out there including SE's other MMOs (this is their 4th..)

    The fact people said in XI "Windower makes it playable" kind of proves that RMT or not, the biggest problem ended up being players, since the "playability" was using things like Fill Mode, Wireframes, seeing internal and masked data (for a reason) something most players normally wouldn't need to see in an MMO. For all of its flaws, XI felt like an MMO, ARR feels more like a single player game trying to emulate an MMO which even then PSO/PSO2 did it better in many regards.
    (4)

  2. #2
    Player
    Reslin's Avatar
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    Sep 2013
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    Pharzyr Catro
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    Diabolos
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    Arcanist Lv 80
    Quote Originally Posted by Tupsi View Post

    People say XI had a huge RMT problem, but in all reality if you compile data from 2005-2010 you'll realize the actual problem were players (not RMT) botting, because there was even a saying, basically coined by BG themselves: "Everyone else bots so I may as well and we openly support it" and so on. So yeah, RMT didn't have a hold on XI as much as people say here. Now with XIV? This is what you call having a hold on an MMO the mere fact people are getting hacked even while online is already worse than many other MMOs out there including SE's other MMOs (this is their 4th..)
    Not much RMT in FF11? They didn't have a hold on it? I must be imagining linkshell drama over who is working with RMT, who is 'cybering' rmt for gear, what linkshells support it, what linkshells don't, etc etc. It was obviously big enough that people even took this rage to several different popular forums and ended up in screaming matches with each other. Not to mention look at the abysmal economy and how much everything cost. It wasn't just from players botting. If you want to pretend that RMT barely existed in FF11 by all means do so but I've had messaging advertisements, I've seen spam, and I've seen them in action. What was unique back then in comparison today is that botting technology wasn't as good so many of them opted to work with various LS groups in order to claim certain monsters.
    (0)

  3. #3
    Player
    Tupsi's Avatar
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    Odsarzol Que
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    Balmung
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    Quote Originally Posted by Reslin View Post
    -Snip-
    I'll fully respond to you when you stop adding words to my post. The most drama in XI came with the end-game scene more so than the RMT drama which SE actually got under control - The problem was, the way SE controlled it lead to more people botting to outpull others (and not "my macro is better than your macro"), the "linkshells who's working with RMT" was more along the lines of:

    "Which linkshells are using NASA."
    (0)

  4. #4
    Player
    Reslin's Avatar
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    Pharzyr Catro
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    Diabolos
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    Arcanist Lv 80
    Quote Originally Posted by Tupsi View Post
    The most drama in XI came with the end-game scene more so than the RMT drama which SE actually got under control - The problem was, the way SE controlled it lead to more people botting to outpull others (and not "my macro is better than your macro"), the "linkshells who's working with RMT" was more along the lines of:

    "Which linkshells are using NASA."
    I didn't put words in your mouth. You started off by saying "People say XI had a huge RMT problem but in all reality.." Then you said "They didn't have a hold on XI." Which gives me the impression you're implying there wasn't as much RMT there as here. What words am I putting in your mouth? You essentially said RMT wasn't a huge problem. I disagree. Not to mention you claimed "SE eventually got a handle on it.." sure I know they did but realize that the japanese version released long before being ported over here. RMT was already bad when they released it here. So the RMT had already 2 years of a strong presence before we even dealt with them. SWTOR also lost 500,000 subscribers within 2 months. We GAINED subscribers within 2 months. So not comparable.
    (0)

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