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  1. #1
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Arkista View Post
    How many times did FFXI fail? Oh that's right none. How many times did FFXIV fail? Once that's why were playing a "REMAKE".
    That makes me wonder why some people that hate the game for 3 long years, still come on the forums pay money to SE and complain. e.e.
    (4)

  2. #2
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Starlord View Post
    That makes me wonder why some people that hate the game for 3 long years, still come on the forums pay money to SE and complain. e.e.
    Because they don't hate the entire game and want the parts they don't like to be better?
    (19)

  3. #3
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Gramul View Post
    Because they don't hate the entire game and want the parts they don't like to be better?
    What 1 person hates, another person likes. You change something for one person, it pisses off another. In the end, will it fix what some people are complaining about? I can't say honestly :0.
    (7)

  4. #4
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Starlord View Post
    What 1 person hates, another person likes. You change something for one person, it pisses off another.
    Well. You pretty much described the whole ARR experiment right there.

    That aside, I don't think adding more wild areas with tougher monsters would be changing much of anything. Maybe a little balance reworking but outside of that I think it would be an exciting thing to bring over.
    (12)

  5. #5
    Player
    DakkonBriefs's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    51
    Character
    Dakkon Briefs
    World
    Excalibur
    Main Class
    Lancer Lv 70
    the problem is, this game has been remade for people who don't really have time to play games, casuals.

    just hop on your chocobo, or use teleport and you can be anywhere in the world in less than 5 mins. Seeing no danger from one end of the world to the other.

    everyone with the same gear at endgame, like clones of each other. FFXIV: The Clone Wars


    i had more fun just trying to get to Jueno, or Cape Terrigan, or finding my way through Castle Oztroja.

    how do we build great memories in XIV when there is nothing to strive for, nothing to lose, no sense of adventure.

    Sure there was drama over HNMs and such, but at least there was something to actually fight over.

    things that made the world feel alive, like having to use sneak and invisible to get through the world safely.

    i like alot about this game, i have been a XIV player since 1.0, and a XI player since its launch as well, but this relaunch of XIV feels watered down in some aspects.
    (13)

    Dakkon - Shiva - FFXI
    Dakkon Briefs - Excalibur - FFXIV
    HoCD - Vindicated - Chocobo Knights

  6. #6
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Quote Originally Posted by DakkonBriefs View Post
    the problem is, this game has been remade for people who don't really have time to play games, casuals.
    This is not a problem, in my opinion. Not having to put in hours and hours of continuous gameplay to progress you character is a good thing.
    (1)

  7. #7
    Player
    Alyko's Avatar
    Join Date
    Sep 2013
    Posts
    192
    Character
    Alyko Cautes
    World
    Tonberry
    Main Class
    Archer Lv 53
    Quote Originally Posted by Ri_ri View Post
    This is not a problem, in my opinion. Not having to put in hours and hours of continuous gameplay to progress you character is a good thing.
    This. I played FFXI when I was in college and had hours of free time. These days I have 2, maybe 3 hours a day. I don't want to waste time traveling. I don't want to waste time LFG. I want to DO stuff, and if FFXIV's mechanics can help, it's a great game. There are thousands of Korean grindfests out there, go play those.
    (3)

  8. #8
    Player

    Join Date
    Dec 2011
    Posts
    512
    Quote Originally Posted by Alyko View Post
    This. I played FFXI when I was in college and had hours of free time. These days I have 2, maybe 3 hours a day. I don't want to waste time traveling. I don't want to waste time LFG. I want to DO stuff, and if FFXIV's mechanics can help, it's a great game. There are thousands of Korean grindfests out there, go play those.
    You have fates, instanced dungeons and of course guild leves as well as GC leve, believe you have more than enought to do. Infact with all that the casuals have plenty to do. Why do you want everyone else to suffer because you feel entitled?
    (0)

  9. #9
    Player
    Hanabira's Avatar
    Join Date
    Jul 2012
    Posts
    454
    Character
    Hanabira Asashi
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Ri_ri View Post
    This is not a problem, in my opinion. Not having to put in hours and hours of continuous gameplay to progress you character is a good thing.
    that would be fine, except those same people complain that there is nothing to do, but when someone suggests adding something to the game that takes time, they want no parts of it because they dont have time!! just send the highest level gear to their moogle delivery person so they dont have to do anything, let them quit and then the real game can start.

    Making the game for people with a couple hours a week to play is the cause of the biggest complaints in the game, mostly from the same people who want it this way.
    There isnt anything to do, things take time, people dont want that.
    Why do myths have caps? because its for people who play for 2 hours, people who play for 6 hours will finish everything in a week and quit, this artificial walls.
    make the world bigger, with more things to do and see... nope, no one wants to spend time.
    This game could literally remove the open world aspect, make it a lobby/game system like phantasy star online and absolutely nothing would change.

    oh wait, we have a dungeon finder board coming.. sounds like we are headed in that direction
    (16)
    Last edited by Hanabira; 11-15-2013 at 04:00 PM.

  10. #10
    Player Acaelus's Avatar
    Join Date
    Aug 2013
    Posts
    136
    Character
    Acaelus Thorne
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Let me sum this up.

    Angry fans log in and are upset by lack of content. They play anyway.
    Angry fans are logged out, log in forums to complain about lack of content/game is dying/game lost magic/Omg just post in one thread instead of creating your own to feel special and force others to engage you directly.
    Angry fans proceed to log back in and play the game anyway.

    Here's a solution, don't.
    (2)

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