Quote Originally Posted by kukurumei View Post
the was talked about in the old stamina threads..but the decision to take it away is IMHO the right one.

Stamina is in its simplest form a nuisance. Sure it can work, but at what cost. It is hindering, development, tactics, and even more importantly balance.

We have so many unbalanced skills due to stamina, and so many unbalance tactics due to stamina, and just having to watch stamina HP and timer, is ultimately stupid.

It' one of those things were excessive complications give minimum returns to "fun" and even turn negative into "annoyance".

Look at how we already abuse stamina, and how many times we trade skills in and out because the stamina requirement is too unfair(because it's unbalanced).

Sure we can make it all work, but for how much effort it takes, it's better take it out.
the skills were balanced, you just didnt like thier balance, regardless it is going away. All im saying taking out stamina alone is a MAJOR change to the battle system, its not like making battle faster, it is a fundamental change in strategies, tactics and execution in battle.
Im not saying which is better, but it is foolish to think battle will be basically the same without stamina, the whole optimal play style has switched from tactical descions, to skill rotations. now the system will be about figuring out a most effective skill rotation for a certain monster, and repeating it until said monster dies.