And I posted a rebuttle to this that proves you can maintain GL3 on many of the fights you listed, including Titan. Garuda is the major problematic fight for MNK however there are also ways to keep GL3 up for the majority of the fight anyway.. (With the use of Shoulder Tackle & PB rotation).
I must admit I missed that, I just went back and read through it. I would dispute a few points.
Ifrit: Yeah you lose @ charges but they are pretty far between each other (every few mins). Aside from that he is a tank & spank, so for a good portion of the fight you have T4 GL. Every couple of mins in an eight minute fight is a fair proportion. Certainly enough to keep a DRG in the lead
Garuda: As I mentioned, probably the only fight where DRG excels.
Titan: You can hit/ws on the bombs to maintain GL. Jumps are fast enough to maintain GL. You lose if you get Gaol'd but that's 1 in 7 chances every minute or 2... I hadn't thought of hitting the bombs, to be honest. That's a nice tip. However, whether or not you can maintain GL through jumps depends where in your rotation you are when he jumps: Just comlpeted the third stance? Great. Just completed first? Boned.
WP: Why? Switch to FoE and tank it.. Problem solved. This only works if you are overgeared for the content. An AF-wearing monk can not reliably face-tank the Bavarois. If you are overgeared for the content, well this whole argument isn't really important. No-one's going to care what DD you are as long as you have a relic (unless you are a BLM who are currently whistling and trying not to be noticed by the nerf-bat)
AK: 1 in 3 chances that you get an orb on you.. Once again, pretty low chance. 1 in 3 is not low. You can expect three orbs in a fight unless you are, again, really overgeared for it, so you can expect to be targetted and lose GL3 at least once.
9 GCDs is a long time to be operating at a reduced DPS for hard-tuned content
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