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  1. #26
    Player
    ZDamned's Avatar
    Join Date
    Sep 2011
    Location
    Limsa Lominsa
    Posts
    388
    Character
    Pacifica Auras
    World
    Sargatanas
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by OmegaSinX View Post
    ...Both classes are playing perferctly. Which is easier to do As MRD since: 1. MRD really have only 2 rotation to worry about, 2. you can macro buffs in between abilities easily, 3 dont have to worry about positions. and 4 dont have to worry about Jumps possibly taken up a CD.
    You seriously need to stop using potential failures in the Dragoon's playing ability as a basis for your arguments. I could just as easily say that because Marauder's 2 rotations are so easy to play that they will die to simple game mechanics due to a lack of player knowledge and skill so they will never do any damage at all and thus they won't be better than Dragoon. It follows the same logic, albeit totally exaggerated.

    We are comparing the best possible potential for each Class/Job, and figuring out which one is better, and in every case Dragoon wins, while being the bottom tier of the Melee Damage Dealers.

    On top of all that, Warrior is subject to the same Mechanics as Dragoon, you have to assume at the least the same up time of attacking for both, and technically, Dragoon wins in that fight as well, because of Spine Shatter Dive, and Dragon Fire Dive being effective gap closers, which is a mechanic that Marauder/Warrior completely lack as a Melee DPS. (Monk has one also)

    Finally Jumps INCREASE Dragoon damage, and any competent Dragoon is using them to boost their rotational damage, not stressing out about how to use them. ALL of them are not GCD attacks, and at the very worst increase DPS, at the very best, close gaps while dealing good damage. Either way, they help, not hurt a Dragoon.

    So please stop using "unskilled" as a basis for why a Class/Job can or can not perform well. if that were truly a case, then nobody would be even bringing monks to Coil, because "they are too hard to play right".
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    Last edited by ZDamned; 11-15-2013 at 01:41 AM. Reason: Fixed up my example. =)