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  1. #1
    Player
    Teknoman's Avatar
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    Mar 2011
    Location
    Ul'dah
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    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Imagine a Malboro with a tie stating the Q&A answers, makes the post even more interesting.
    (4)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  2. #2
    Player
    ZephyrAM's Avatar
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    May 2011
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    Ul'dah
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    244
    Character
    Lynia Celeste
    World
    Hyperion
    Main Class
    Gladiator Lv 52
    Always nice to see a Q&A, and of course Rep posts!

    Still, sadly nothing here talks about any of the upcoming developments, it's just a lot of random 'I don't like this' threads concerning fairly minor game mechanics. Even online forums aren't 'this' shallow.

    Only point of real interest is, of course, the upcoming loss of the stamina gauge. We'll see how that goes!
    (1)
    http://na.finalfantasyxiv.com/lodestone/character/1556132 ~ Lynia Celeste

  3. #3
    Player
    Teknoman's Avatar
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    Mar 2011
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    Ul'dah
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    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by ZephyrAM View Post
    Always nice to see a Q&A, and of course Rep posts!

    Still, sadly nothing here talks about any of the upcoming developments, it's just a lot of random 'I don't like this' threads concerning fairly minor game mechanics. Even online forums aren't 'this' shallow.

    Only point of real interest is, of course, the upcoming loss of the stamina gauge. We'll see how that goes!
    Well that and the multiple action bars display at once along with the possibility of stacking actions, as well as total claim system change confirmation (claiming only one at a time or being able to target claimed monsters).

    Lets see what part 2 has to say.
    (0)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  4. #4
    Player
    Corrderio's Avatar
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    Mar 2011
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    1,335
    Character
    Corrderio Arseid
    World
    Siren
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Teknoman View Post
    Well that and the multiple action bars display at once along with the possibility of stacking actions, as well as total claim system change confirmation (claiming only one at a time or being able to target claimed monsters).
    But the question is when we will see these changes? Sure we've been hearing about a lot of revamps happening, but we still don't know what to expect for June.
    (2)

  5. #5
    Player
    Rentahamster's Avatar
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    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Teknoman View Post
    Imagine a Malboro with a tie stating the Q&A answers, makes the post even more interesting.
    I can imagine this all too well.

    http://i.imgur.com/WBWtH.jpg
    (12)

  6. #6
    Player
    Delsus's Avatar
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    Mar 2011
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    Ul'dah, where else?
    Posts
    3,698
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    Quote Originally Posted by AlexiaKidd View Post
    It is Bayohne and it seems he shares hit swamp with Foxclon too

    http://i1116.photobucket.com/albums/...1306336098.jpg

    *edit*

    I think we should start a thread demanding that SE make a NM called Bayohne.
    I wanna see this, an awesome marlboro NM that is impossible to beat, could be 14s version of AV

    Quote Originally Posted by Rentahamster View Post
    I can imagine this all too well.

    http://i.imgur.com/WBWtH.jpg
    Didnt you know thats SE's head of security, anyone that goes near their offices get hit by extremly bad breath
    (0)

  7. #7
    Community Rep Hvinire's Avatar
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    Mar 2011
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    Quote Originally Posted by Rentahamster View Post
    I can imagine this all too well.

    http://i.imgur.com/WBWtH.jpg
    Haha, nicely done.
    (9)
    Robert "Hvinire" Peeler - Community Team

  8. #8
    Player
    Rentahamster's Avatar
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    Mar 2011
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    Lindblum MRD50/THM50/LNC50
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    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Hvinire View Post
    Haha, nicely done.
    http://imgur.com/KODRI
    (7)

  9. #9
    Community Rep Hvinire's Avatar
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    Quote Originally Posted by Rentahamster View Post
    New Desktop Wallpaper!

    Back on track though: BATTLE REFORM BLUEPRINT is the topic I believe!

    But seriously thanks
    (20)
    Robert "Hvinire" Peeler - Community Team

  10. #10
    Player
    Rentahamster's Avatar
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    Mar 2011
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    Lindblum MRD50/THM50/LNC50
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    Character
    Renta Hamster
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    Sargatanas
    Main Class
    Gladiator Lv 50
    When I play as a Conjurer and see fighter classes cast buffs and healing magic that I haven't yet learned, I get pretty bummed out.
    This should be addressed in our adjustment of class roles and specialties. We'll continue to look to you all to provide us with feedback as we move forward.
    This is a pretty lame complaint and I don't think it has much merit. The reason why that person has higher level spells is because he's a higher rank CON than you, duh. Why shouldn't he be able to do so if he's already put in the effort to learn them? Besides, the skills are scaled back due to being used off-class anyway.


    But anyway, to address this - They should probably redo the way we learn skills. Instead of learning tier II skills on rank up, we should be able to get something like "ability points" Then a player can freely use his set amount of "ability points" to upgrade whatever skill he wishes to.

    Kinda relates to this:

    Important moves that are earned in multiples such as Shadowbind/Shadowbind II share the same recast, so they are difficult to take advantage of.
    Shadowbind II is an upgrade of Shadowbind, so we have planned for the recast time to be shared.
    If I had a set amount of skills, then had the choice to make certain skills stronger than others, I could have the same class as another player yet have two very different playstyles.

    For instance, maybe I'm a CON who chose to upgrade his healing spells and buffs. I would play a different role than another CON who only chose to upgrade his nukes and DOTs.

    A Marauder could choose to spend 3 ability points to upgrade Defender to Defender III and focus on tanking, while another Marauder could similarly use those 3 points instead to upgrade Skull Sunder to Skull Sunder III for a more DD role.


    It would sort of be like Diablo II and encourage diversity, except hopefully this system would be made to be more streamlined and straightforward.
    (6)

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