
Then this just baffles my mind even more lolFoxclon knows English too
ENCORE.GUILDWORK.COM



But ya know...if they need help and all, I'd be willing to lend a hand, lol
(like I need any more reasons to go to Japan more)
Anyway a couple questions mentioned how it sucks having to stop movement every time you switch from passive to active mode.
Foxclon said that they are experimenting in regards to that issue.
Good news!



Another user mentioned:
Q: Because leve and behest monsters have low HP, I only get in about one or two hits before moving on to the next mob, and that's boring.ギルドリーヴとビヘストだとモンスターのHPが少ないので、1回の戦闘で1~2回くらいしか攻撃に参加できず、移動ばかりでつまらない
A: After we implement the battle revisions, we'll reexamine leve mobs' HP and grouping.バトルの計算式の改修を行った後、ギルドリーヴのモンスターも、HPやグループ設定などの見直しを検討していきます。
That's good too.
An easy way to fix this is to just let players fight monsters who are more than 10 ranks higher than they are, and reward them accordingly. Right now, you are not rewarded at all for fighting monsters more than 10 ranks higher than you because of the 10 dlvl SP cap.
Basically all the stuff I outlined in my "how to fix SP' thread: http://forum.square-enix.com/ffxiv/t...-How-to-Fix-it
As for behest, they just need to make it a little more involved and a little more harder in the cases where there are over 4 people in the beehst party.
Basically, just implement the stuff I and other users suggested in my "how to fix behests" thread: http://forum.square-enix.com/ffxiv/t...ehest-Feedback



All the action bars on screen all the time? I'm not sure I like that. I'm a sucker for screen real-estate. I'd be ok with having all three during combat, but would rather have them go away when not fighting.
I think the leve system is terrible and here's why:
There is only a few viable leve's to get worthwhile skillpoints off of and its the mainstream way of leveling(right now)
The game is all about Dunesfolk, Levinshower, Verdure, Inferno, Rainie(way too rare to even get, I've been 50 for over a month now and have yet to get this leve once.), Great Horay Toads. Mobs in the field just aren't worth grinding because they have so much more HP than behest/leve mobs.
You don't see raptor parties until the 40's.
I just think its a total bore to level up right now. Ever since I hit level 50 I've just popped on to do local leve's, the thought of regrinding those same leve's again on another job makes me want to not play at all.
Behests could use major improvements, the thing is these systems are both way more efficient than grinding mobs out in the field right now, I think thats sad imo.
initially leves were decent exp, but not the best exp, they actually still wouldnt be except for leve linking. maybe they need to abandon leve linking exp buffs



I assume that it'll be optional, just like the other stuff. Why wouldn't it be?


Yeah I think they need to make fighting enemies in the field and dungeons more worthwhile than leves. Leves are cool for a quick exp boost, or quick solo fight...or even easy way to get in an NM battle, but they shouldnt be the main exp method.
"There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".
http://neogaf.guildwork.com//
Actually a lot of the discussion, comments and questions featured in these types of posts (like this one) are gathered from all regions, too. It just wasn't posted up simultaneously this time - and I apologize for the delay. I'm about the make a post covering the first half of the content now.
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