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  1. #1
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Sunarie View Post
    Siiigghh. Missing the point entirely...
    You are missing this point entirely. If that extra service fixes the problem for many people then it is clearly the ISP or the backbones fault. Yet people like you still blame SE. SE does not own the entire internet and can not be held liable because of a backbone providing crap service. SE can definitely attempt to rectify the situation with the ISP/backbone, but they can not do any more than we personally can. Make a few phone calls and hope they fix it.

    If you are attempting to suggest the problem is that the game isn't giving enough time to dodge that's different. They admittedly tuned the game to require you to make split second decisions or you get hit in the face. However, that is a game balance complaint and not a lag or even a .3 second delay debate. People in this thread are not separating those two distinct things, and are instead blurring them together.
    (0)
    Last edited by Tiggy; 11-13-2013 at 07:15 AM.

  2. #2
    Player
    whilke's Avatar
    Join Date
    Sep 2013
    Posts
    189
    Character
    Rishtar Salomon
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Tiggy View Post
    You are missing this point entirely. If that extra service fixes the problem for many people then it is clearly the ISP or the backbones fault. Yet people like you still blame SE. SE does not own the entire internet and can not be held liable because of a backbone providing crap service. SE can definitely attempt to rectify the situation with the ISP/backbone, but they can not do any more than we personally can. Make a few phone calls and hope they fix it.
    SE is to blame here. The internet is not perfect, and most people will not have perfect connections. The fact is SE's network protocol and architecture for FFXIV is poor at handling degraded network connections, unlike most other AAA MMOs on the market.

    Other games have implemented their systems properly to be able to deal with these less then perfect connections, and at least give the client the illusion of a lagless experience. Almost every AAA MMO on the market will work just fine with 500ms ping times, even ones that make you avoid AOEs. FFXIV does not work under those same conditions.

    That *extra* VPN service fixes the problem because of how VPN tunnels route packets from point to point. The data is getting optimized, possible over UDP, from your computer to the VPN server. If it's just a few hops to the SE data center, then you only have to worry about those hops for normal internet traffic.

    This has nothing to do with ISPs or backbones, they continue to work the same as they've always done, of which other games work just fine over.
    (7)

  3. #3

  4. #4
    Player
    Sunarie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    544
    Character
    Astraia Hornraven
    World
    Leviathan
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Tiggy View Post
    If you are attempting to suggest the problem is that the game isn't giving enough time to dodge that's different. They admittedly tuned the game to require you to make split second decisions or you get hit in the face. However, that is a game balance complaint and not a lag or even a .3 second delay debate. People in this thread are not separating those two distinct things, and are instead blurring them together.
    I, nor anyone else, has enough pull to tell an ISP which route to use when connecting to a server. So that is not an option. I already pay for the highest tier of internet speed available from my cable service provider (around 70 MB/sec), so getting a different service is also not an option. My modem and router are both new. My computer more than meets recommended requirements for the game.

    I am not arguing there's not enough time given to dodge. I'm arguing the game has a programming design flaw at a very basic level so that it doesn't allow for any type of latency variations that would be less than optimal. Which every other MMO in the past decade has managed to do just fine. Until someone can prove to me the issue (being hit by AOEs you're out of) exist in other MMOs (which you've also neglected to do or even address), or until SE themselves come out and say "we built the delay into the game on purpose and you guys are just gonna have to work without relying on the on-screen indicators".. then it's in SE's court to fix because they're the ones that screwed it up. Once again, lag does not cause the issue, just makes it more apparent. If SE fixed the issue, lag would be a non-issue for the large majority of the player base.

    The only reason I'm even here is because I like the game, but my patience and good faith has a limit. Most other players are not going to be so considerate. This was one of the issues that largely contributed to the death of 1.0.. and just like now, there was a handful of players saying the issue didn't exist, or it was all on the players end and so on. Just because you can work around the issue (getting a VPN, moving before casts) does not mean the issue isn't there.
    (10)

  5. #5
    Player

    Join Date
    Sep 2011
    Posts
    430
    Quote Originally Posted by Tiggy View Post
    You are missing this point entirely.
    It's a two way street. Players can submit bug reports and call their ISP to try and find where the hiccup is, but most players are not going to bother with that. Even if you do your due diligence, you hear absolutely jack shit from SE on the matter. They don't bother to tell you what information would be helpful, they provide ZERO feedback to point players in the right direction. Players in WoW are asked for traceroutes, and when provided, tech support often tells them to try contacting their ISP, but at least they actively help their players seek solutions even if they themselves can't directly provide a solution.

    To blame the player entirely is misguided and only creates hostility between two "opposing" factions. I know having a moderate opinion on anything related to this game is absurd, but do try and put yourself in someone else's shoes who is struggling to find a solution to this problem.
    (11)