Quote Originally Posted by Tiggy View Post
*snip*
Please.. show me another MMO on the market. Literally any MMO.. where people get hit by AOEs when they are clearly out. Even if it's due to lag. A video, a thread discussion... any proof, of any MMO for the past decade.

I've said it before.. will say it again. The issue itself is not lag. The issue is bad coding that doesn't allow for players of various latency. Basically, you have to have an optimum connection to play (so you only get the .1 second delay Yoshi himself referred to). Most people, a majority of people, aren't going to have that. They'd end up having to pay for a VPN (which a lot of people have resorted to doing). Even then, that doesn't fix the sync for the cast bar and ground animation. That doesn't fix the skill delay, and it doesn't fix how long it takes for your screen to register other people's actions. The only thing it bandaids is the AOE issue.

SE is so far away from the industry standard here it's amazing anyone is even defending them. You can play any other MMO with a 500 ms connection and barely notice a thing (I've done it in the past), but not this one. This one you'd have to use a VPN because their coding doesn't account for any sort of network degradation. Which I believe someone mentioned earlier. That's wrong, and continuing to blame people for that is wrong. SE needs to fix their stuff.