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  1. #1
    Player
    CaZx's Avatar
    Join Date
    Sep 2013
    Location
    Ul Dah
    Posts
    91
    Character
    Rynhart Caz
    World
    Siren
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Sephirah View Post
    You need to work on your reading comprehension skills. Me saying "I know everyone complaining about it inexplicably has 5+ years in IT experience..." is an over exaggeration pointing out how most people complaining about this claim to be experts on their networks and the problem couldn't possibly be on their end.

    But nice try.
    Fair enough, I glanced through your post, my bad.

    However, the rest of the post still stands and your seriously overlooking a major complaint that has been brought up by many people. Playing it off like all of these people simply have junk PC's or bad ISP's is ridiculous. I cannot even begin to tell you how many calls I went on as a tech with a major ISP cause joe blow ran a few ping tests and he thinks he pinpointed the fact that his ISP is to blame for his lag every other Tuesday night and that it could in no way be the game servers.

    You sound just like one of those self-proclaimed "Engineers" that I ran into on the job and think they can diagnose intricate network problems because they learned the ins and outs of the Internet from Google.

    Nice try...but I am not buying that the thousands of people bitching about the same problem all just have shit connections from their ISP, router, or their PC just sucks....If I remember correctly this is a problem the developer actually acknowledged until recently when they tried to suggest people need to just "zoom" their cameras out.
    (1)
    Last edited by CaZx; 11-12-2013 at 05:17 PM.

  2. #2
    Player
    Stormblossom's Avatar
    Join Date
    Nov 2013
    Posts
    42
    Character
    Stormblossom Iceclaw
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    I don't have a citation (obviously) however http://forum.square-enix.com/ffxiv/t...ttling/page150 the fact that this thread is 150 pages long, just might indicate something is up. For that matter the fact that it's all but impossible to get a DF party for any dungeon without someone in the party posting a "I was out of it on my screen " type comment is another. Is it a majority of players? Probably not, or they'd be leaking subs faster than the titanic, but It's definitely a significant enough percentage to be a problem, and therefore 'large'.
    (1)

  3. #3
    Player
    AsakuraVN's Avatar
    Join Date
    Aug 2013
    Posts
    131
    Character
    Kyo Asakura
    World
    Tonberry
    Main Class
    Ninja Lv 70
    This game sync the player's position on the server side, every 0.3s, while other MMOs do that on client side, which is instantly. A simple test, try casting something while running in town & see how long it takes for the skill to get interrupted, try that again in other games. I'm playing ARR at 70ms with battleping, & it still takes ~1.20s to interrupt the skill, while in other games it cancels almost immediately even at 200-300ms...

    It's bad netcode, not entirely player's connection... And those 2 things do add up
    (7)

  4. #4
    Player
    Susanoh's Avatar
    Join Date
    Oct 2013
    Posts
    142
    Character
    Cain Villiers
    World
    Hyperion
    Main Class
    Armorer Lv 50
    A gif of a character moving out of an AoE attack long before it goes off means absolutely nothing. Just eyeballing it, it appears that you were out of AoE for well over a second. You'd have dodged this particular attack every time, unless your connection is abysmal.

    Even if you had posted a close call, it wouldn't necessarily disprove the dozens of gifs and videos floating around which show a very obvious delay. If the server only checks your character's position every 300 ms, and it's been 295 ms since the last check, then you only have to compensate for 5 ms of server delay. If on the other hand, there was just a check in the last 5 ms, you'll then have to compensate for 295 ms of server delay. This is on top of any delay you may have due to your connection.
    (1)

  5. #5
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by AsakuraVN View Post
    This game sync the player's position on the server side, every 0.3s, while other MMOs do that on client side, which is instantly. A simple test, try casting something while running in town & see how long it takes for the skill to get interrupted, try that again in other games.
    You know, FFXI also takes a bit to interrupt some times ignoring Spell Interruption rate down because..and this may be a shock, the game is just designed to allow some casting to go through before interrupting. Other MMOs aren't designed that way - Heck most MMOs don't even utilize "specialized" stats beyond the basic str/dex/vit and so on.

    The only thing missing from this is the fact people believe absolutely 100% the issue cannot be on their end or ISP end even though people reported having their issues going away using VPNs, getting new hardware, getting their ISPs to unthrottle P2P traffic and getting new routers.

    I will just state the obvious here as no one else will: A 3rd Party VPN can't magically fix a supposed broken MMORPG, think about that.

    Quote Originally Posted by Dyrstahl View Post
    The thing that kinda annoys me with all the replies similar to this one is that as usual, the technical details are never covered.

    What does Check Your PC even mean? What settings? Why and how?
    Or Check Your ISP... Check what? Just call them up and say "yeah I lag when I play FF14."?


    As far as I am aware there is no thread that covers this. Instead, we have these kind of threads where a thread starter that claims to be very knowledgeable posts a picture of himself avoiding a level 8 monster.
    Replies like that usually take into consideration a user's common sense especially considering how much said users say "It's not my problem."

    Check PC - Check hardware and software on it. GPU, Net card, mobo so on.
    Check ISP - Check if you get throttled (not just bandwidth limitations as that's natural.) You call and ask if they throttle or restrict P2P (Peer to Peer) traffic, I.e Torrenting (don't say torrenting though.)
    (0)
    Last edited by Tupsi; 11-12-2013 at 11:30 PM.

  6. #6
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    the game have lag and that cannot denide. Try to evade the circlet at 90% and see if you get hit, ofc you will get hit. And the thing ppl complain about had mention in post #95.

    @OP: this thread is no need....really
    (1)

  7. #7
    Player Skyl1n3's Avatar
    Join Date
    Aug 2013
    Posts
    530
    Character
    Sky Lionheart
    World
    Phoenix
    Main Class
    Lancer Lv 51
    Quote Originally Posted by Sephirah View Post
    Try doing this example in Titan HM with the Plumes, this .gif you've provided means NOTHING, you got out of the longer-lasting AoE early which can be dodged with both eyes closed, try it with shorter-lasting AoE's such as Titan HM's Plumes or Allagan Defence System's 'Piercing Laser' for example... totally different story there for people with less-great connections.
    (2)
    Last edited by Skyl1n3; 11-12-2013 at 05:20 PM.

  8. #8
    Player
    JHeezy's Avatar
    Join Date
    Oct 2013
    Posts
    16
    Character
    Yoona Im
    World
    Malboro
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Skyl1n3 View Post
    Try doing this example in Titan HM with the Plumes, this .gif you've provided means NOTHING, you got out of the longer-lasting AoE early which can be dodged with both eyes closed, try it with shorter-lasting AoE's such as Titan HM's Plumes or Allagan Defence System's 'Piercing Laser' for example... totally different story there for people with less-great connections.

    People do, on a daily basis.

    Probably because both examples you provided are scripted fights and most people will know when said boss will cast said skill and be ready to avoid them. It's simple, get out of the danger zones before the boss stops casting. If you're inside the zones as the boss finishes the cast, you're going to get hit.
    (1)

  9. #9
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    As a tank in Titan hm, it is hard to notice anything because you don't really do much. As a job that has to dodge, the only time you really feel safe is when you're on the move before the ability goes off.
    (0)

  10. #10
    Player
    Sunarie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    544
    Character
    Astraia Hornraven
    World
    Leviathan
    Main Class
    Black Mage Lv 90
    So.. I've said this before, and I will say it again. Latency/lag is not new to MMOs. Every single solitary MMO on the planet is going to have players connecting to it that have poor connections. So if it is, as you say, just lag, then why can I find absolutely no proof of this happening in literally any other MMO? Surely WoW has lag, with the millions of players it has. So there should be at least one video of a player getting hit by an aoe they were clearly out of before the cast bar finished if that's the true cause. Or Rift, or Star Wars, or Guild Wars, or literally any other MMO... but there isn't.

    That's because lag is not the underlying issue, it just aggravates the issue.

    Quote Originally Posted by Tupsi View Post
    You know, as much as you wanna claim white knight...people who say it's SE still to this day fail to explain why it happens to some and not for others - a broken game means it happens to everyone.
    I have explained that to you actually, in another thread, when you directly asked me. But here it goes again. As I stated above, lag aggravates the issue itself. So players with a higher latency get the issue worse. The higher the latency the less time they have to react, and the further they can be out of a red zone and still get hit. Latency itself, however, is not the issue.. or the issue would literally happen in every MMO. Just as rubberbanding, stop-go movement, stuttering, and disconnects happen in every single MMO. The issue is how the client and the server communicate regarding positional updates. If they fixed that, then people with bad connections would still get stop and go movement/rubberbanding/whatever, but people who are dodging things on their screen would no longer get hit.

    -Everyone- actually gets the issue though. My source? Is Yoshida good enough? He said that players with a great connection will still see a .1 second delay on the cast bars. That's a "great connection" which most people are not going to have, and is completely unreasonable to expect. All other MMOs have been programmed with a variety of latency connections in mind, which is why this issue isn't present in them. Lag is certainly, but not being hit by things you're out of.

    I keep asking people to find me a video of this (getting hit by a skill when a player was clearly out) happening in literally any other MMO. Literally any other, I've given you over a decade of MMOs to find just one other example (link to a video/thread) in a non-SE game. No one has yet, at all. I did a Google search for the issue myself, for various games, and found absolutely nothing. A person said it happened for Hagan in WoW. So I went to Google and looked for that specifically... and nope.

    Also, just to correct.. a person saying it's impossible for them to dodge AOEs because of the issue isn't saying that it's impossible for everyone. That can be very very true for them as some of the videos have indicated, and the underlying issue is still to blame. Battlelogs showing a heal going off for 500, then a hit coming in for 200 and the player getting killed... that is because of the underlying issue. Don't confuse the two, because one certainly is SE's fault and needs to be fixed.
    (8)
    Last edited by Sunarie; 11-12-2013 at 06:34 PM.

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