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  1. #41
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    You are comparing it to Bard now and it is a known issue that because they don't have to worry about moving and not being able to deal dmg like most DD they can have higher output.

    Though to be fair DRG has a slight edge, they have jumps and also Piercing Talon, they can fight from afar or on the run if needed so if you haven't add that to your rotation you might want to give it a try, since every little bit of input helps. Can also consider how often you use Invigorate, it's 500TP regain is decent so if you find yourself not using it often or at all then you can try out Piercing Talon as an on the run WS when you are unable to get within range of the boss.

    And, people are just trying to give input, it doesn't help to call the rotation "not rocket science" if you can take the time to give a detailed explanation over your rotation it is possible that there is something you are doing that's causing you to lose dmg output. Such as you don't explain when you use Life Surge for an ability which grants instant critical, you don't relay if you have ever tried it on Chaos Thrust or if you have also saved it for Full Thrust.

    You don't explain how you keep the DoT up, do you time it so that all your buffs are up such as you open with, Heavy Thrust, Impulse Drive-Disembowel, Blood for Blood-Life Surge, Chaos Thrust, Phlebotomize, Heavy Thrust, Vorpal-True-(maybe you Life surge here)- Full Thrust. etc etc

    It's simple enough to say you put the buffs up but if you don't explain the exact rotation players can't help you in determining whether or not you are utililizing them for maximum potency. And of course I know there are also jump abilities and such but being as I'm not a DRG main I'm only taking a stab over what a maximized dmg rotation might look like.

    Also while you might see the MNK DoT as "stronger" DRG's are actually stronger when you take base dmg into account, since MNK DoT base potency are 0 and 40 while DRG's base potency are 170 and 160 which give them an edge compared to the MNK's DoT.

    MNK DoT overall DoT is about, 250/240
    DRG's is 290/360

    With greased lightning III, Touch of Death can be comparative to phlebotomize but in the overall scenario DRG has the edge.
    (2)

  2. #42
    Player

    Join Date
    Aug 2013
    Posts
    284
    Quote Originally Posted by RyuujinZERO View Post
    Monks say they're underpowered.
    Bards say they're underpowered
    Dragoons say they're underpowered
    Black Mages say they're underpowered
    Summoners say they're underpowered.

    Which is it?!
    I'm a BLM and I say BLMs are not underpowered. I also say DRG are underpowered.

    Happy?
    (6)

  3. #43
    Player
    Altena's Avatar
    Join Date
    Apr 2012
    Posts
    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by pompey_dan View Post
    Dunno why you would use a imperial choker over darklight ????
    +2 STR isn't worth 4 dungeon runs when the plan is to replace it with Heroes in a short time.
    It is the most marginal upgrade I could possibly spend those points on, and those 375 points are being used for my other 8 jobs.

    As for Fracture - It is used for filler in cases when you don't have time for a full FT combo, yet starting Chaos combo would be 2-3 seconds too early.
    Not exactly that rare. It is also used when you know you will have to move, you already have Chaos/Phleb up, and you don't have time to get off or at least start a FT combo. Not exactly that rare. Filler is called filler for a reason.

    Twintania alone? Not including Wyverns, Dreadnaghts, Conflags, Snakes? Or total damage on T5?
    I feel that is pretty unlikely, unless your BRD and BLM are pretty under geared in comparison.
    (2)
    Last edited by Altena; 11-13-2013 at 01:28 AM.

  4. #44
    Player
    Altena's Avatar
    Join Date
    Apr 2012
    Posts
    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Airget View Post
    snip
    Heavy > Leg Sweep > Impulse > B4B > Disembowel > IE > Chaos > Power Surge > Phleb > Jump > FT combo > Heavy

    Keep Heavy up.
    Refresh Disembowel / Chaos as it wears.
    Refresh Phleb as it wears.
    Leg Sweep whenever it's up.
    Power Surge > Jump whenever they are up.
    FT or Fracture when you have nothing else to do.
    Fracture when you can't get a FT combo off before refreshing one of the above.

    As I said, keep buffs up, keep DoTs up, use filler when there is nothing else to do, not freaking rocket science.

    It is not a rotation issue, it is a balance issue.

    People are ignoring the one major point of this thread..
    DRG has no utility.
    It is a DPS class, and can do only one thing - DPS.
    BRD, BLM, SMN all have a lot more utility.
    They can also deal as much or more damage then DRG. (Fight depending, as I said in OP).
    They don't have to worry about AoE's.
    Why should any of them even be close to a melee DPS class that can't do anything but DPS?

    MNK was an example of where DRG should be sitting. MNK is currently in a good place.
    (4)
    Last edited by Altena; 11-13-2013 at 01:25 AM.

  5. #45
    Player
    ChaozK's Avatar
    Join Date
    Aug 2013
    Posts
    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Altena View Post
    Heavy > Leg Sweep > Impulse > B4B > Disembowel > IE > Chaos > Power Surge > Phleb > Jump > FT combo > Heavy

    Keep Heavy up.
    Refresh Disembowel / Chaos as it wears.
    Refresh Phleb as it wears.
    Leg Sweep whenever it's up.
    Power Surge > Jump whenever they are up.
    FT or Fracture when you have nothing else to do.
    Fracture when you can't get a FT combo off before refreshing one of the above.
    I think you put too little emphasize on your DoTs. Really CT, PH and FR should have as much uptime as possible on any fight that is longer than 30s. Also dont use 2 off GCDs in a row, they should always be weaved in between two GCDs or you lose a bit of dps. Just my 2cs
    (3)

  6. #46
    Player
    Altena's Avatar
    Join Date
    Apr 2012
    Posts
    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by ChaozK View Post
    I think you put too little emphasize on your DoTs. Really CT, PH and FR should have as much uptime as possible on any fight that is longer than 30s. Also dont use 2 off GCDs in a row, they should always be weaved in between two GCDs or you lose a bit of dps. Just my 2cs
    Please read before you post.
    We are talking about anything worth a damn - so presumably these fights are longer then 30secs.

    In addition, if you read correctly - I do not use 2x off-GCD skills in a row.
    (0)

  7. #47
    Player
    Aldora's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,004
    Character
    C'rysta Zeith
    World
    Sargatanas
    Main Class
    Archer Lv 90
    From what I understood; the damage of a LNC/DRG comes primarily from Critical Hit Damage. In that case I would try to stack as much of my stats on Accuracy and Crit Hit Rate. For example, according to ffxivdb.com, the Allagan Cuirass of Striking has:

    +29 Strength, +33 Vitality, +24 Accuracy and +34 Crit Hit Rate.

    While the Darklight Cuirass has:

    +20 Strength, +22 Vitality, +18 Determination and +19 Skill Speed.

    As an alternative (even though it's not a cheap one), I would suggest to try and get a HQ'd Darksteel Haubergeon. It has:

    +20 Strenght, +22 Vitality, +19 Skill Speed, +27 Crit Hit Rate and Materia Slots in which you can meld (for instance) Accuracy Materia.

    If that suggestion would be over the top, then I would personally go for the Dragoon Myth Gear.

    But, that's just a suggestion.
    (0)

    Credit goes to Niqo'te for her fabulous art in the "Nique's happy fun time!"-thread and Nix/Capa for the Caitlyn drawing to the right. \(^_^ )/
    Give her your support by liking their art!

  8. #48
    Player
    Gooner_iBluAirJGR's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    627
    Character
    Rosenthal Hogire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    Well first of all: I play dragoon and I'm using ilvl 18 accessories fully melded / ilvl 15 armor with a Weathered Spear (fully melded of course) and whenever I fight titan Hard mode and I always parse above everyone in all of my groups INCLUDING WHITE MAGES (Holy is OP) so I don't understand what the problem is.

    =)
    (0)

  9. #49
    Player
    ChaozK's Avatar
    Join Date
    Aug 2013
    Posts
    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Altena View Post
    Please read before you post.
    We are talking about anything worth a damn - so presumably these fights are longer then 30secs.

    In addition, if you read correctly - I do not use 2x off-GCD skills in a row.
    Nice ninja edit, i saw what you did there.
    (4)

  10. #50
    Player
    Altena's Avatar
    Join Date
    Apr 2012
    Posts
    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Aldora View Post
    For example, according to ffxivdb.com, the Allagan Cuirass of Striking has:

    +29 Strength, +33 Vitality, +24 Accuracy and +34 Crit Hit Rate.
    Striking is for MNK.
    Maiming is for DRG.

    Relic body is far superior to Allagan body.

    The actual stats for Allagan body are:
    Strength 29
    Vitality 33
    Determination 17
    Skill Speed 34

    The stats for relic body are:
    Strength 29
    Vitality 33
    Critical Hit Rate 24
    Determination 24

    While the Darklight Cuirass has:

    +20 Strength, +22 Vitality, +18 Determination and +19 Skill Speed.
    You cannot compare an iLvl 70 to an iLvl 90 body piece.

    As an alternative (even though it's not a cheap one), I would suggest to try and get a HQ'd Darksteel Haubergeon. It has:

    +20 Strenght, +22 Vitality, +19 Skill Speed, +27 Crit Hit Rate and Materia Slots in which you can meld (for instance) Accuracy Materia.
    DS Hauby is a downgrade from iLvl 90, just based on STR alone.
    Once again - Relic body is far superior.

    If that suggestion would be over the top, then I would personally go for the Dragoon Myth Gear.

    But, that's just a suggestion.
    Dragoon relic body is BiS.

    Plllleassssse know what you are talking about, before giving advice.
    Also my Lodestone profile has been linked in a previous post.
    (2)
    Last edited by Altena; 11-13-2013 at 01:47 AM.

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