Heavy > Leg Sweep > Impulse > B4B > Disembowel > IE > Chaos > Power Surge > Phleb > Jump > FT combo > Heavy
Keep Heavy up.
Refresh Disembowel / Chaos as it wears.
Refresh Phleb as it wears.
Leg Sweep whenever it's up.
Power Surge > Jump whenever they are up.
FT or Fracture when you have nothing else to do.
Fracture when you can't get a FT combo off before refreshing one of the above.
As I said, keep buffs up, keep DoTs up, use filler when there is nothing else to do, not freaking rocket science.
It is not a rotation issue, it is a balance issue.
People are ignoring the one major point of this thread..
DRG has no utility.
It is a DPS class, and can do only one thing - DPS.
BRD, BLM, SMN all have a lot more utility.
They can also deal as much or more damage then DRG. (Fight depending, as I said in OP).
They don't have to worry about AoE's.
Why should any of them even be close to a melee DPS class that can't do anything but DPS?
MNK was an example of where DRG should be sitting. MNK is currently in a good place.



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