What... so DL and AK gear isn't enough for your 'alt' classes? Come on.
What... so DL and AK gear isn't enough for your 'alt' classes? Come on.
Wait, why are people bringing up the armoire/armory system? You mean stuff you put in that can be shared among other characters? Otherwise I don't see how people are circumventing the myth cap.
I've only read about half of this thread but I realized I agree with the OP. I love only having one character for all of the classes but having one for each class does make gearing them easier. Darklight is plenty good I won't take away from that, but I do feel like they should make using the armory system more appealing next to having multiple characters.
This is an idiotic response, in the sense that gear CANNOT be transferred... So to say you can run Coil x2 a week, and max Myth x2 a week is invalid. You are merely running it, if you can, per a character. There is still the likelyhood you will not receives drops - even then, if you do receive a drop, now you punched yourself in the gut by having two characters.Your post is so completely irrelevant to the point op is trying to make
Typical white knight response.
The op is not complaining about lack of things to do.
The op is complaining about how the mythology cap is dumb because
1. it discourages using the armory to its fullest extent. Alts are gimp due to the myth cap.
2. It can be completely bypassed anyway by having alt characters in the job that you want as your alt .
If they removed the cap, some people would be rocking full BiS gear in a week or two, and near-full BiS gear would become the hivemind's "minimum acceptable standard." For both the longevity of the game and to allow people to have a long-term goal to work towards rather than binge-farming all in one burst, the cap keeps that in check.
I'm fine with the way it is now, but if we were forced to have some sort of an alternative to the weekly cap, I'd prefer that SE remove Mythology tomestones from AK entirely (and make them drop only from Coil and Crystal Tower), rather than allowing people to gear up in full AF2 simply by spamming AK. The best gear in the game should not be all farmable from an easy dungeon in a single week.
Last edited by Keres; 10-11-2013 at 05:10 AM.
AF2 is not the only end game gear.Your alt job on the same character will have inferior gear and thus will have lower hp/defences, lower DPS and lower healing since it is in ilvl70 compared to ilvl90 gear and relic+1. You may get by naked in ifrit and garuda. But bettering yourself is the one the main reasons to even play/sub to this kind of mmo skinnerbox. Otherwise people would just sub only when new content appears instead of trying to gear their character.
1.alternative characters are a much quicker way to get your alt job geared with mythos gear and relic+1
2. cannot change job in dungeons anyway
3. If you have 2 two character they can each do their own coils runs each week
AK gear is fine, Darklight is better, there is Allagan gear and there is 2 stars craftable gear as well and guess what, if HQ and 5 materiaed is better than darklight.
Farm these for your other classes.
Learn to play
I can't believe how many people don't realize that having a separate character for each job is much more effective than having every job on 1 character.
This alone makes the armory system fun, but pointless.
Person A decides to use a major selling point of the game and levels up PLD and BLM on 1 character.
Person B decides to do the smart thing and completely ignore the armory system and just levels up PLD on 1 character and BLM on a 2nd character.
Now person B has a massive advantage over person A, because person B can go into coil with 2 characters and get myth gear on 2 character, while person A is forced to be gimped forever on their BLM if they choose to spend myth and go coil on their PLD or vice versa.
Any idiot should realize this makes the armory system pointless because ignoring the system gives you huge advantages over making use of it.
Having a major selling point of the game put you at such a disadvantage is bad game design.
Last edited by Aureliami; 11-11-2013 at 11:26 PM.
I'm sorry but this is wrong Full relic is not BIS, last I checked a few pieces of relic for each job was BIS and then Allagan to fill the rest correct me if I'm wrong. So without a cap we would be able to get the few pieces we need make relic+1's for more than one job.If they removed the cap, some people would be rocking full BiS gear in a week or two, and near-full BiS gear would become the hivemind's "minimum acceptable standard." For both the longevity of the game and to allow people to have a long-term goal to work towards rather than binge-farming all in one burst, the cap keeps that in check.
I'm fine with the way it is now, but if we were forced to have some sort of an alternative to the weekly cap, I'd prefer that SE remove Mythology tomestones from AK entirely (and make them drop only from Coil and Crystal Tower), rather than allowing people to gear up in full AF2 simply by spamming AK. The best gear in the game should not be all farmable from an easy dungeon in a single week.
Isn't the goal to gear up and do coils for Allagan. So even if there was no Cap Allagan is still mostly the BIS and you sure as hell aint gearing that in a 1-2 weeks unless you got some mad luck.
Last edited by Arkista; 11-11-2013 at 11:58 PM.
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