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  1. #10
    Player
    thedevilsjester's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    160
    Character
    Maoilios Tavoularis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Dubont View Post
    Content shouldn't be based around the solo player, but should instead be based around a small group so that groups still feel challenged while allowing skilled soloists to acquire the same rewards.
    FFXIV does a good job of this by having their scalable levequest system. It is a very nice system.

    Quote Originally Posted by Dubont View Post
    If it takes a party to kill a NM, but you can't kill it solo, you shouldn't get that reward.
    No one is really talking about NM's. These are things that (at least in this topic) we all pretty much agree should not be soloable.

    I want to note that when I say soloable, I am not ever referring to exploited game mechanics or unintended behavior of skills or mobs that results in a soloist being able to solo something that is scaled to a party. I am referring (always) to scalable content (as in certain instances and levequests, etc...)

    @Dubont It doesn't seem like you are talking about a scaled environment. It sounds like you are talking about one person doing a three man instance. Scaling is much different and would result in the situation I described (if done properly).
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    Last edited by thedevilsjester; 05-27-2011 at 01:50 PM.