Quote Originally Posted by Garnatian View Post
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It's not server lag. What is happens is the skill gets activated, and after the animation the effect takes place (like every other skill in the game). The problem the OP is experiencing is that he or she is using it just seconds before they are about die, hence them dying before the animation has had a chance to even finish, let alone the effect taking place. Compounded with the fact that there is the animation lock, meaning you cannot activate a skill while another's animation is still happening, there's a large gap between when you'd want the effect, and when you'll get it.

Personally, this is just a play style issue at the moment. Every time I've ever needed Hallowed Ground on my PLD, it was not because I was about to die, but rather I knew a large amount of damage was incoming and rather than risk dying or getting close to death, I use the skill to negate it.