All attacks do 0 until the shields get popped. The damage you're dealing is going against the shield, not simply being nullified.The one place where I can honestly say SMN is bad or well worse then other classes is on turn 4 since our dots does 0 dmg to the knight and soldier untill the shields are popped which is really bad if you ask me. But this is something the developers should fix as I for one think the SMN dmg should count as magic dmg not as non magic or physical dmg because that is just strange
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