Page 3 of 5 FirstFirst 1 2 3 4 5 LastLast
Results 21 to 30 of 48

Hybrid View

  1. #1
    Player
    Kevee's Avatar
    Join Date
    Jun 2013
    Posts
    700
    Character
    Virtual On
    World
    Leviathan
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Yenn View Post

    If you have a SMN doing high damage to Conflags, your other DPS are terrible and I don't see how you can down Twintania with it.
    There is absolutely no way for a BLM to not stomp a SMN on Conflag DPS; our Fester hits for as much as a single Fire, and our DoTs only get up to 4 ticks.
    SMN has probably the highest damage on conflags because you don't need to setup on them. SF will already be up, Bane your DoTs -> Ruin 2+Obey->Fester->Ruin->Conflag is dead. Maybe another Ruin. Not to mention that, during this time, we are still doing damage to Twintania, and even when we're conflagged we damage our own(SF), and still damage Twintania(pet). Every other conflag you rotate using 2 charges. To supplement the 1 charge time, use Rouse/Spur/Enkindle/RS off-and-on.

    Dreadknights are the only iffy part.

    Quote Originally Posted by Yenn View Post

    I seem to be one of the only people posting in this thread who has actually killed Twintania.
    It's a good thing you don't have to kill Twintania to deal with Conflags/Dreadknights. Twintania isn't a hard fight, mechanic-wise. Twister was a huge RNG-gate. It's finding 7 other people that also think it isn't hard that is the problem. Everything I did in Rift was harder than this. It wouldn't even be hard to find 7 other people if the server had real response time like other MMOs.
    (0)
    Last edited by Kevee; 11-03-2013 at 04:55 AM.

  2. #2
    Player
    Yenn's Avatar
    Join Date
    Oct 2011
    Posts
    247
    Character
    Yenn Sylph
    World
    Gilgamesh
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Kevee View Post
    SMN has probably the highest damage on conflags because you don't need to setup on them. SF will already be up, Bane your DoTs -> Ruin 2+Obey->Fester->Ruin->Conflag is dead. Maybe another Ruin. Not to mention that, during this time, we are still doing damage to Twintania. Every other conflag you rotate using 2 charges. To supplement the 1 charge time, use Rouse/Spur/Enkindle/RS off-and-on.
    I don't think you have any idea what you're talking about. I run with a BRD, BLM, and DRG, and none of them require any setup time or cooldowns to kill the short Conflags. I need half of my cooldowns to do it.
    Sorry, but there's no way for SMN to compare with a BLM who is taking 1/4 of it's health with a crit.

    With that said, Twister has been retard-proofed with the nerf. If you're wiping to Twisters, the people you're playing with are trash, and that might be why you think SMN is good at Conflags.

    p.s. this also doesn't consider that we run 100% OOM during the final phase.
    (0)

  3. #3
    Player
    Kevee's Avatar
    Join Date
    Jun 2013
    Posts
    700
    Character
    Virtual On
    World
    Leviathan
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Yenn View Post
    I don't think you have any idea what you're talking about. I run with a BRD, BLM, and DRG, and none of them require any setup time or cooldowns to kill the short Conflags. I need half of my cooldowns to do it.
    Sorry, but there's no way for SMN to compare with a BLM who is taking 1/4 of it's health with a crit.

    With that said, Twister has been retard-proofed with the nerf. If you're wiping to Twisters, the people you're playing with are trash, and that might be why you think SMN is good at Conflags.

    p.s. this also doesn't consider that we run 100% OOM during the final phase.
    No, you don't have any idea. BLM has a windup if they started at UI3, And Firestarter procs are RNG. It's not like they can just hold on to AF3.

    DRG definitely has a wind-up. Do you know how combos work? I mean, unless the DRG is just sitting there with Full Thrust up..Which means you'll fail the total DPS check. Not to mention they can't effectively use their strongest attacks, their DoTs, on it. BRD has wind-up time, too, with their DoTs, or if BL was currently on CD with no reset.

    We immediately get what we need on the target, while still doing damage to both, every time. We are the best DPS class for the conflag/fireball phase, hands down. We're the only class that hurts our own Conflag continuously(BRD can with Flaming Arrow, which isn't comparable to SF), or the boss while we're conflagged(DoTs+Pet). MNK would be better at getting the conflag down, but SMN is better(for that phase) taking the whole encounter time to mind.
    (7)
    Last edited by Kevee; 11-03-2013 at 05:21 AM.

  4. #4
    Player
    neizero's Avatar
    Join Date
    Aug 2011
    Posts
    416
    Character
    Nei Prime
    World
    Twintania
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Yenn View Post
    If you have a SMN doing high damage to Conflags, your other DPS are terrible .
    Or maybe you are the terrible SMN?
    (2)

  5. #5
    Player
    Subucnimorning's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Blue Lightt
    World
    Behemoth
    Main Class
    Dragoon Lv 70
    Agree with most in this thread, we use a SMN in our comp for turn 5 and does very good DPS on the required burst portions of the fight.
    (0)

  6. #6
    Player
    glim's Avatar
    Join Date
    Sep 2013
    Posts
    290
    Character
    Arcanis Bladewing
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    BANE BANE BANE BANE BANE
    (0)

  7. #7
    Player
    glim's Avatar
    Join Date
    Sep 2013
    Posts
    290
    Character
    Arcanis Bladewing
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    shadowflare too!
    (0)

  8. #8
    Player
    glim's Avatar
    Join Date
    Sep 2013
    Posts
    290
    Character
    Arcanis Bladewing
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    how much hp does the conflagration have anyway?

    let's count the damage you can dish out as a summon in 12 seconds (non crits) 12 seconds worth of 3 (bane, no 3 sec gcd wasted) dots 1200, fester 750, 4 ruins 800, 4 pet attacks, 800. (pre-casted in anticipation of conflag) sflare, 360.

    3860 damage in 12 seconds.

    the nice thing about conflagration is we don't suffer from the "ramp time" needed thanks to bane, we anticipate the conflagration coming and renew dots on twin so you could bane healthy refreshed dots.
    (1)

  9. #9
    Player
    Crescent_Dusk's Avatar
    Join Date
    Aug 2013
    Posts
    328
    Character
    Crescent Dusk
    World
    Exodus
    Main Class
    Arcanist Lv 80
    The conflag part is the most insignificant of the phases, so I don't understand why you're stuck discussing it.
    (0)

  10. #10
    Player
    Kevee's Avatar
    Join Date
    Jun 2013
    Posts
    700
    Character
    Virtual On
    World
    Leviathan
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Crescent_Dusk View Post
    The conflag part is the most insignificant of the phases, so I don't understand why you're stuck discussing it.
    Dreadknights are pretty insignificant, too, especially with a PLD off-tank.

    So then what is the point of this topic?

    Because, certainly, it's not like it was Conflag or Dreadknights to begin with, right?

    And it's not like you, and the other person, who continually talk bad about the SMN job, were completely proven wrong when pointing to Conflags, right? "They have 7.5s of ramp up time!"

    No, they don't. Not for conflags.

    "We're worse than all other classes/jobs at conflag!"

    What other class/job can have 4 DoTS + 480 potency in the first second of a Conflag being up? Or, if it's a 1-charge phase, even 4 DoTs + 180 Potency + Pet CDs, and possibly RS/Enkindle? No one can match us in a scenario where we can bane to another target, because our single target damage is also our AoE damage.

    Guess what? Even if we're worse off on Dreadknights, we're still providing damage on Twintania while we kill them--More than other jobs. It's not like our DoTs + SF just, you know, disappear when a dreadknight spawns. Even further, guess what? If we get stunned, we're still better off than everyone else because of our pet. While we're stunned, we still have ~20-25% of our DPS just chugging along, in addition to our DoTs.



    tl;dr

    Stop bitching about SMN. We're in an amazing place. Both in utility, and damage.
    (10)
    Last edited by Kevee; 11-03-2013 at 07:26 AM.

Page 3 of 5 FirstFirst 1 2 3 4 5 LastLast