terrible summoner
terrible summoner
We haven't had time in turn 5 yet even though we've been there for weeks, so We haven't seen the adds yet. So if they explode and give a damage buff that makes sense. I was talking in general on average fights not with special buffs from mobs.Why would you even say that, considering the topic is about Conflags and Dreadknights? Since you didn't specifically mention Dreadknights, that means it was a blanket statement.
When the little snakes explode they have an AoE damage buff-debuff that applies both to you, and the big snake.
Was seeing 1.4-1.6k non-crit Festers on the big snake after that.
Highest I've seen without that is ~1.7k crit, but I don't use INT pots. Our BRDs don't BV FR, either, so you can add at least 200-300 damage on top of that.
1750 is pretty low for a full buffed crit on a high end ilvl 90 character with +1, all I can say is that you probably saw this crit while missing a buff, either you missed a battlevoice or misclicked a pot or did not have raging strikes up or whatever.
just right now, I got my bard friend to battlevoice requiem for me on a lightning sprite, popped a pot, and it hit for 1250 non crit, if that crits that's 1875. but I'm also missing the full party buff. and since I'm not even in full best in slot, I can say that a 2k crit is very possible.
edit: 1750 is not low, errr more like, it's low if all buffs are up including battlevoice.
I can promise you've tested it entirely with everything up minus Battlevoiced FR, just regular FR and its barely above 1700. Unless you are including the damage buff from the small adds on twintania which then I dont know.

probably, I just think 2000 fester crit is feasible. without the small adds buff on twinny.
Agree 1000 % and already answered to Yenn on another thread... Boring to see crying ppl who are unable to play in a decent way their own character (smn here).
What other class/job can have 4 DoTS + 480 potency in the first second of a Conflag being up? Or, if it's a 1-charge phase, even 4 DoTs + 180 Potency + Pet CDs, and possibly RS/Enkindle? No one can match us in a scenario where we can bane to another target, because our single target damage is also our AoE damage.
tl;dr
Stop bitching about SMN. We're in an amazing place. Both in utility, and damage.
Solitude FC - Ragnarok legacy EU server.
http://solitude.guildwork.com
Swiftcast bio2 first drops 2.5 secs off that time. Still not ideal, but all that needs to happen is for people to adapt and overcome.
Completely unbuffed, my non crit festers, in full ilvl90 (minus 2 pieces) does about 750-900 depending on the mob. Crit does 1.1k-1.25k. Self buffed with just Raging strikes, its about 1450-1550. Not sure with food. With potion and RS, no food, about 1650-1750. I am not certain on any other. So I guess I might be able to do a lot more with a battle voiced FR up.
What I dont understand with people complaining about conflag is this, have you never heard of bane? It's super easy to just dot on twintania and then just have everyone run under twintania with conflag and then just use bane and baam you got the 3 main dots up on it and doing full dmg, you can keep shadowflare up to do dmg to both conflag and twintania.
On the the dreadknights sure it's hard to get your dps as fast on the DK as other classes but compared to them you can keep doing dmg to twintania while you have dps on the DK which in turn makes the twister + DK faze even shorter which in turn is a really good thing since you want to get out of it as fast as possible and the whole fight needs to be done in 13 mins or you insta wipe.
Last edited by Ixcez; 11-08-2013 at 02:42 AM.
Also summoner has the great advantage on the whole fight that during twisters and fire spit they are still doing around 60-70% of their dmg minimum while running around and dodgeing stuff the only other class that can out do this is bards, but most often they dont since they cant turn towards the boss while dodgeing the fire spit and using a skill while dodgeing the twister can lock your position so even while moving at all time the twister will hit you because of lag.
The one place where I can honestly say SMN is bad or well worse then other classes is on turn 4 since our dots does 0 dmg to the knight and soldier untill the shields are popped which is really bad if you ask me. But this is something the developers should fix as I for one think the SMN dmg should count as magic dmg not as non magic or physical dmg because that is just strange
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