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  1. #41
    Player
    KroLeXz's Avatar
    Join Date
    Oct 2013
    Location
    Miami, FL
    Posts
    132
    Character
    Kro Lex
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Ixcez View Post
    snip
    what are you talking about, are dots do dmg on soilder adds.
    (0)

  2. #42
    Player Zaft's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    703
    Character
    Leo Strut
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Ixcez View Post
    The one place where I can honestly say SMN is bad or well worse then other classes is on turn 4 since our dots does 0 dmg to the knight and soldier untill the shields are popped which is really bad if you ask me. But this is something the developers should fix as I for one think the SMN dmg should count as magic dmg not as non magic or physical dmg because that is just strange
    All attacks do 0 until the shields get popped. The damage you're dealing is going against the shield, not simply being nullified.
    (0)

  3. #43
    Player
    MakotoNano's Avatar
    Join Date
    Aug 2013
    Posts
    184
    Character
    Amity Blight
    World
    Zalera
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Zaft View Post
    All attacks do 0 until the shields get popped. The damage you're dealing is going against the shield, not simply being nullified.
    This isn't true. I've a SMN whose cleared turn 4 about 5 maybe 6 weeks in a row, and I have soldiers down to 50-75% HP before shields break. So that is entirely not true.
    (0)

  4. #44
    Player
    MakotoNano's Avatar
    Join Date
    Aug 2013
    Posts
    184
    Character
    Amity Blight
    World
    Zalera
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Anillo View Post
    For all you summoner's complaining about our damage.. And saying 2k crit might be possible with full stacks on twintania adds, I give you this.



    I can crit for almost 2k fully buffed without being on twintania's adds.

    Edit: Also, raging strikes was not up for this crit I screenshot.
    I've compared my gear to your gear as a SMN, while you have more crit rate then me currently (that allagan book helps a ton xD) I have more Det, and int (base spell damage is higher) and not including twin fight, with just Raging Strikes, Food, Int pot, and NON battle voiced Foe Requiem. Im only seeing 1750 crits. So are you suggesting that BV FR adds about 250 damage?

    Does Crit Hit Rate also affect crit damage %?
    (0)

  5. #45
    Player
    Anillo's Avatar
    Join Date
    May 2013
    Posts
    4
    Character
    Anillo Vaara
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by MakotoNano View Post
    I've compared my gear to your gear as a SMN, while you have more crit rate then me currently (that allagan book helps a ton xD) I have more Det, and int (base spell damage is higher) and not including twin fight, with just Raging Strikes, Food, Int pot, and NON battle voiced Foe Requiem. Im only seeing 1750 crits. So are you suggesting that BV FR adds about 250 damage?

    Does Crit Hit Rate also affect crit damage %?
    I'm not suggesting anything. I don't know the exact damage difference in a BV'd foe req vs non BV'd. The last update to your gear I seen has you at 18 det below me, and but yes a few more int. I don't know what food or pots you use either. However, I have crit multiple times for well over 1750 without any boss mechanics adding to my damage.They probably were BV'd foe req's. I don't ask my bard to tell me when he is using BV every time.
    (0)

  6. #46
    Player
    carraway's Avatar
    Join Date
    Mar 2011
    Posts
    637
    Character
    Carraway Author
    World
    Excalibur
    Main Class
    Armorer Lv 90
    BV adds roughly another 10% in damage, so if you're doing 1200 non-crit, 1800 crit, BV would put you in the realm of 2k.
    (0)

  7. #47
    Player
    Lhin's Avatar
    Join Date
    Aug 2013
    Posts
    21
    Character
    Lhin Gaea
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Yeah, and some people are still saying that SMN dont have any kind of burst... Oh wait...
    (0)
    Solitude FC - Ragnarok legacy EU server.
    http://solitude.guildwork.com

  8. #48
    Player
    tiberan's Avatar
    Join Date
    Aug 2013
    Posts
    4
    Character
    Tiberan Shadow
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    This is a bit off topic but it was brought up in the thread. I'm honestly surprised everyone hasn't realized this, but SMN DoTs don't do damage to the Soldiers until Stoneskin is popped. Ruin, Fester, and pet damage (I think) still works and that is why even with Stoneskin on the Soldier we still do some damage to them.

    Back on topic the only real trouble Summoner has on Twintania that I have personally experienced is Dreadknights. It isn't too much of an issue when the dreadknight picks a ranged, but if the OT or a melee is selected having essentially only the stun time to kill the Dreadknight can pose some real problems for a Summoner. That again is based solely on what I've personally experienced and I'm certain I can improve my play at that point in the fight still.
    (0)

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