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  1. #1
    Player
    Tupsi's Avatar
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    Feb 2012
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    3,149
    Character
    Odsarzol Que
    World
    Balmung
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    Arcanist Lv 80
    Quote Originally Posted by Dannythm View Post
    Well Well, so much for the sinking ship.

    It sold 1.45M copies also until September 30.

    Info seen here:

    http://www.dualshockers.com/2013/11/...g-subscribers/
    Funny thing is, people reported the 1.5 million number SE reported not too long as subs and fought against anyone who said otherwise. 600,000? Cute, now if they maintain it is gain more is the real test, FFXI held onto 500,000k from 750k peak for numerous years.
    (11)

  2. #2
    Player
    Dannythm's Avatar
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    Dec 2011
    Location
    Gridania
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    771
    Character
    Kenshiro Joestar
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Tupsi View Post
    Funny thing is, people reported the 1.5 million number SE reported not too long as subs and fought against anyone who said otherwise. 600,000? Cute, now if they maintain it is gain more is the real test, FFXI held onto 500,000k from 750k peak for numerous years.
    I think XI never got up to 750k, and, as the article says, the wording on japanese is that XIV has broke the previous record set from XI, which was 600k, so it has over 600k, but we don't know how much more.

    I guess they'll give precise numbers by the end of the fiscal year.
    (4)

  3. #3
    Player
    Abriael's Avatar
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    Mar 2011
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    Ul'Dah
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    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Tupsi View Post
    Funny thing is, people reported the 1.5 million number SE reported not too long as subs and fought against anyone who said otherwise. 600,000? Cute, now if they maintain it is gain more is the real test, FFXI held onto 500,000k from 750k peak for numerous years.
    750k peak? The official presentation said FFXIV already broke FFXI's peak numbers.

    And no one reported 1.5 millions as current subs, that I saw. Everywhere I saw it, it said "registrations".
    (3)

  4. #4
    Player
    Huxer's Avatar
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    Sep 2013
    Location
    Ironforge ;P
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    125
    Character
    Fineous Huxer
    World
    Famfrit
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Tupsi View Post
    Funny thing is, people reported the 1.5 million number SE reported not too long as subs and fought against anyone who said otherwise. 600,000? Cute, now if they maintain it is gain more is the real test, FFXI held onto 500,000k from 750k peak for numerous years.
    Yep this is completely made up numbers. It is not corroborated by the recent data SE company put forth and it is not corroborated by and previous releases by SE or any other source. So please don't just make crap up and try to present it as fact anymore.
    (13)

  5. #5
    Player
    Join Date
    Mar 2011
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    4,948
    Quote Originally Posted by Tupsi View Post
    Funny thing is, people reported the 1.5 million number SE reported not too long as subs and fought against anyone who said otherwise. 600,000? Cute, now if they maintain it is gain more is the real test, FFXI held onto 500,000k from 750k peak for numerous years.
    You always lose a lot of people after a launch's free trials end. ARR's retention rate is actually pretty high. Also, XI's peak was 500k, im not aware of it ever being 750k.
    (0)

  6. #6
    Player
    Amberion's Avatar
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    Sep 2013
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    499
    Character
    Amberion Eurelt
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Alhanelem View Post
    You always lose a lot of people after a launch's free trials end. ARR's retention rate is actually pretty high. Also, XI's peak was 500k, im not aware of it ever being 750k.
    While it is higher then XI. 500k subscribers back in 2003 is a lot better then 600-800k now. Still, have to say that 600k+ is good for a game that already failed once.
    (0)

  7. #7
    Player
    amnie's Avatar
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    Jun 2013
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    463
    Character
    Ava Adore
    World
    Balmung
    Main Class
    Botanist Lv 70
    Quote Originally Posted by Amberion View Post
    While it is higher then XI. 500k subscribers back in 2003 is a lot better then 600-800k now. Still, have to say that 600k+ is good for a game that already failed once.
    how so? FFXI came out when the internet boom had just started and there were not nearly as many MMOs out as there are today. EVERY new MMO released struggles because people either stick to the established games with years of content OR they turn into MMO hoppers. 600k, especially for a game everyone claimed would be horrible until a week before the first wave of general beta invites (phase 2), is amazing. keep in mind we're talking about a game that had already have an extreeemly bad release and nobody expected it to recover from this except for a handful of playeres that never stopped trusting in SE.

    so no, 600k in 2003 is indeed not a lot better than it is today. (and it didn't have the 600k in 2003, anyway)
    (0)

  8. #8
    Player
    Amberion's Avatar
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    Sep 2013
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    499
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    Amberion Eurelt
    World
    Balmung
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    Thaumaturge Lv 50
    Quote Originally Posted by amnie View Post
    how so? FFXI came out when the internet boom had just started and there were not nearly as many MMOs out as there are today. EVERY new MMO released struggles because people either stick to the established games with years of content OR they turn into MMO hoppers. 600k, especially for a game everyone claimed would be horrible until a week before the first wave of general beta invites (phase 2), is amazing. keep in mind we're talking about a game that had already have an extreeemly bad release and nobody expected it to recover from this except for a handful of playeres that never stopped trusting in SE.

    so no, 600k in 2003 is indeed not a lot better than it is today. (and it didn't have the 600k in 2003, anyway)
    I did not say it had 600k in 2003, but 500k. While there where less MMOs out, there where also a lot less MMO players then. 500k of the MMORPG player base, was a big % back then.
    (1)

  9. #9
    Player
    Reslin's Avatar
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    Sep 2013
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    398
    Character
    Pharzyr Catro
    World
    Diabolos
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Amberion View Post
    I did not say it had 600k in 2003, but 500k. While there where less MMOs out, there where also a lot less MMO players then. 500k of the MMORPG player base, was a big % back then.
    600k is still big in this time. Most mmo's don't even breach 500k. FF14 has gained more subscribers than it's lost since launch. Most mmo's by now only lose active subscribers. WoW is an anomaly. Not the norm 500k only isn't impressive if it's normal for mmo's to have 500k or more. It isn't.
    (0)

  10. #10
    Player
    Itazura's Avatar
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    Nov 2013
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    2
    Character
    Itazura Tsuim
    World
    Hyperion
    Main Class
    Conjurer Lv 27
    Quote Originally Posted by Amberion View Post
    I did not say it had 600k in 2003, but 500k. While there where less MMOs out, there where also a lot less MMO players then. 500k of the MMORPG player base, was a big % back then.
    Still a little off; FF11 didn't break 500k until almost two years after launch, April of of 2004.

    http://web.archive.org/web/200406072...vey/index.html

    * * *

    While FF14 ARR's launch surpasses FF11's subscription gain both in speed and number, there were some pretty big differences in circumstances.
    - FF14 AAR could draw from existing and past FF11 and FF14 customers, while FF11 had much less certain target market.
    - FF11 was originally only released in Japan. (PS2 only wasn't an issue; there were nearly a PS2 in every Japanese household, not so much for PCs.) FF14 ARR, of course, hit Japan, Europe, and North America simultaneously at start.
    (0)
    Last edited by Itazura; 11-07-2013 at 03:55 PM.