Yeah, that was with all DPS jewelery and spec'd for STR. The parry rating is pretty well useless as it's adding maybe 3% mitigation on attacks that can be parried.
For the damage to healing with Unchained and Bloodbath, the DPS gear gives you around 2.4 GCD. I did the total potency over the 30 seconds of Bloodbath and factored in the 30% more damage for 20 of those seconds + the heals from Storm's Path. Then I used BLITBALL to find the damage on the total Potency and turned it into 25% heals.
A WHM or SCH in Cleric Stance can do a lot of damage with their DOTS and spells while healing in the uptime of the DOTS. I'm not sure what the actual numbers for a competent DPS are. In most cases I've seen 160-220 DPS for DD's. So each healer would only need 70-80 DPS on top of tossing heals. How does a healer only heal less than half when in Cleric Stance? -20% Heals and swaps INT<->MND. Maybe 40% at the most.