Quote Originally Posted by ispano View Post
Let me ask you something then. What if they made the servers sync player positions as close to instantly as possible, same with syncing clients. To remove said issue. And people still get hit and claim they were out and blame lag?
The problem here is there are tons of videos of people showing this is what happens. The strategy for Titan is pure illustration that it happens to a ton of people. You're still failing to provide one other example of an MMO that has had the exact problem of getting hit when you're out of stuff. I'm not even talking about the people who cry lag and then have no evidence to back it up. I'm not claiming some people don't have bad ISPs or that some ISPs are throttling bandwidth.

Obviously though, SE did something different than literally every other MMO on the market, and not in a good way (in relation to how they handle aoes, positional updates, and latency). The fact that I can do a Google search for the issue in any other game I can think of and come back with zero results of the issue is pretty solid proof of that. It doesn't, and hasn't happened in any game I have played going back to 2003. Have I rubber banded? Yeah.. has my FPS dropped, or things paused and then sped up? Sure.. that is not the issue though, and for the large part that's not what people are referring to as lag.

I've beat Titan, I've been in Coil. I don't buy the "but if they fix the issue the fight is just gonna be easier" bs. It's not hard to begin with, the whole positional update issue makes it hard and it's making players berate, and belittle people because for some it -is- an impossible wall strictly because of how the game does it's positioning. They have an issue, they need to fix it.. 1.0 is proof it causes lots of people to quit. People like you are just hurting the game further.