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  1. #1
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    Quote Originally Posted by Yamimarik View Post
    Not everything is nostalgia for everyone...

    I agree with the OP. I loved FFXI pre SoA! The only reason I quit was b/c of that expansion and what it brought.

    I WILL SAY THIS NOW THOUGH PLEASE READ CAREFULLY FOR THOSE WHO NEVER READ IN THESE FORUMS!!!!

    I DO NOT WANT FFXIV:ARR TO BE FFXI-2 I WOULD QUIT SO FAST! I DO NOT WANT AN XI SEQUEL....
    So now that I got that out of the way, yes I enjoyed FFXI so much. Did it have it's CONS vs PROS? of course! Nothing is prefect lol life would be so dull and meaningless if it was perfect and so would games @.@
    And that is a point ? I loved FFXI too, i played for 6 years. But if i should play again a game like that with the same experience and awareness i have now, i would never touch it even with a 20-foot long stick. The nostalgia i have can't get me blind on how much bad sides he have
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    Quote Originally Posted by yukikaze_yanagi View Post
    And that is a point ? I loved FFXI too, i played for 6 years. But if i should play again a game like that with the same experience and awareness i have now, i would never touch it even with a 20-foot long stick. The nostalgia i have can't get me blind on how much bad sides he have
    I'm not sure what your point is to my point?

    I was just agreeing with the OP. Not everything everyone says good about FFXI or even FFXIV 1.0 is purely nostalgia. There were some really good PROS in XI (I don't have personal experience from XIV 1.0)

    There were some really bad CONS in XI too. (again no personal exp. from 1.0)

    I'm not sure what else to say honestly... so...?

    Aside from the wonky grind XI had... if I ever did find another game like XI would I play it? Nope.. because unless it's Final Fantasy I don't touch MMO's anymore. But that's just me personally with my (omg here is that magical word again...) personal opinion.
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    Last edited by Yamimarik; 11-01-2013 at 08:41 PM.

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  3. #3
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    Quote Originally Posted by Yamimarik View Post
    I'm not sure what your point is to my point?


    I was just agreeing with the OP. Not everything everyone says good about FFXI or even FFXIV 1.0 is purely nostalgia. There were some really good PROS in XI (I don't have personal experience from XIV 1.0)

    There were some really bad CONS in XI too. (again no personal exp. from 1.0)

    I'm not sure what else to say honestly... so...?
    Of course FFXI had his share of good points. But there are many thing people still want to see even if it's too archaic nowdays, or can't just work with this game.
    I'll make you an example on a topic running rampart since 1.0: skillchains. Yes, they were a nice concept. Yes, they promote team coordination. Until CoP people still did. Then comed parsers, everyone realized they were shit and got abandoned. And still people in this forum praised that system like was the best system ever created, while it did more harm than good.
    And furthermore, with this battle system they are impossible to replicate, and the game produrer already sayd a flat out NO when asked for individual limit breaks to link like shillchains, because it would become just another flashy skill at disposal.
    This is the worst kind of nostalgia.

    edit:
    Aside from the wonky grind XI had... if I ever did find another game like XI would I play it? Nope.. because unless it's Final Fantasy I don't touch MMO's anymore. But that's just me personally with my (omg here is that magical word again...) personal opinion.
    this have anything to do with every point i'm trying to make
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    Last edited by yukikaze_yanagi; 11-01-2013 at 08:48 PM.

  4. #4
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    Quote Originally Posted by yukikaze_yanagi View Post
    /snip
    Again "your opinion" and actually mine too. I didn't like the skill chains just because I main-ed SMN in XI and SC's were very much useless to me most of the time. Again my opinion and yours. But to others? They might actually have enjoyed that system and THEY personally found it good. That's their opinion and how they felt. It's not nostalgia, now if I say "OMG I miss SC's so much! It was so much fun!" that's nostalgia cause I already stated I think the SC system was kinda bleh...

    OPINION =/= NOSTALGIA
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  5. #5
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    Quote Originally Posted by Yamimarik View Post
    Again "your opinion" and actually mine too. I didn't like the skill chains just because I main-ed SMN in XI and SC's were very much useless to me most of the time. Again my opinion and yours. But to others? They might actually have enjoyed that system and THEY personally found it good. That's their opinion and how they felt. It's not nostalgia, now if I say "OMG I miss SC's so much! It was so much fun!" that's nostalgia cause I already stated I think the SC system was kinda bleh...

    OPINION =/= NOSTALGIA
    Then again you missing my point. People can like whatever they want, but if with numbers in hand they found that system USELESS, what's the point to even ask it again ? You can like it, but nobody will ever use it. Neither the one who asked for it
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    Quote Originally Posted by yukikaze_yanagi View Post
    Then again you missing my point. People can like whatever they want, but if with numbers in hand they found that system USELESS, what's the point to even ask it again ? You can like it, but nobody will ever use it. Neither the one who asked for it
    And again you're missing mine and the OP's point... again...

    It's not about "OMG I support this idea because I support peoples opinions!" I do not support ideas I do not personally like.

    But I respect them and don't throw around insults that actually have no place being there as an insult.

    I'm done with this thread now.... GL OP!
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    Quote Originally Posted by yukikaze_yanagi View Post
    Then again you missing my point. People can like whatever they want, but if with numbers in hand they found that system USELESS, what's the point to even ask it again ? You can like it, but nobody will ever use it. Neither the one who asked for it
    That's like saying you can't say people like dungeons more than FATEs because more people do FATEs than dungeons. People who like one way of getting exp will grit their teeth and do another if it's faster/more convenient. Good feedback on what type of content people prefer leads to useful info for devs to include in their plans (see for example the raising of exp in dungeons just announced).

    Just because people dropped skillchains for tp-burns (also the fact that you were likely to get your blizz 3 blown back at you by Lolibri is somewhat of a factor) because they were faster xp/hour does not mean that everyone doing a tp-burn wouldn't have preferred to be doing a SC/MB party for the same exp/hour.
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  8. #8
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    Quote Originally Posted by Aegis View Post
    That's like saying you can't say people like dungeons more than FATEs because more people do FATEs than dungeons.People who like one way of getting exp will grit their teeth and do another if it's faster/more convenient. Good feedback on what type of content people prefer leads to useful info for devs to include in their plans (see for example the raising of exp in dungeons just announced).

    Just because people dropped skillchains for tp-burns (also the fact that you were likely to get your blizz 3 blown back at you by Lolibri is somewhat of a factor) because they were faster xp/hour does not mean that everyone doing a tp-burn wouldn't have preferred to be doing a SC/MB party for the same exp/hour.
    Colibri weren't the only mobs to exp. If people really wanted to do skillchains, or they were so much valid, they could exp on something like marids or diremites. They didn't because SC was weak and colibris so much convenient.
    Also, your example is not quite the same: a thing is boosting what is already in the game to make it work (i myself like way better dungeons over fates, and never spammed fates to level), another is asking to bring back a mechanic deemed as broken even in his game, almost impossible to adapt to this battle system and likely to end in the same way did in FFXI. People can like it, but it's a waste of money for SE implementing a system they already know will not be used and no nostalgia can make them think otherwise
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