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  1. #27
    Player
    Sephirah's Avatar
    Join Date
    Aug 2013
    Posts
    631
    Character
    Nim Loki
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Ariyn View Post
    This has been tested time and time again. Shield Oath does NOT double enmity gains. It is 1.2 times. Exactly enough to equal the same enmity as if you had no oath on at all. So that 300 hit would equal out to 1800 enmity not 3000. Pretty big difference. Maths being 300*5*1.2=1800.

    If you have some type of valid proof showing that it is in fact double vs the 3-4 threads that have been going around since phase 4 then by all means correct me but far as I have seen that is not the case. This is why a PLD running Sword Oath can easily pull off one using Shield Oath
    http://valk.dancing-mad.com/?page_id=231 This was the site I was going off of. Regardless of if its x10 or not, the math is still the same proportionately, and has no relevance on the statement you apparently have a problem with.

    You should be using a combo'd Rage of Halone, the statement you're quoting is about the difference between the enmity generated by a non-combo'd one hitting for 79 vs a combo'd one hitting for 300.

    Updated the first post to include:

    (The difference in enmity generated between a combo'd Rage of Halone and not is IMMENSE! Rage of Halone generates enmity equal to damage dealt times 10 (in shield oath). Which means hitting just Rage of Halone for like 79 damage will generate 790 enmity. Hitting them for 300 with a combo'd one will generate 3000. This is assuming shield Oath doubles your multiplier, if it isn't and something like 1.2-1.5, these numbers would look something like, non-combo'd generating between 474-593, and a combo'd one generating between 1800-2250.
    (0)
    Last edited by Sephirah; 11-01-2013 at 07:12 AM.

    http://youtu.be/gGJPq1qmtrk - PLD Controller Tanking AK with no UI video