To answer OP's question. No! I havent played for a while since there is nothing to do really.

- I think having a cap on mythology tokens per week as a sad mechanic. It feels like they put an artificial cap on the progression
- Increase the quality of dungeons and allow multiple routes and add NMs. Make "sky" / "sea" dungeons. Make me want to invest time and resources into endgame. Do not focus solely on the boss battles.
- The RMT situation is completely out of hand. I know you cannot prevent RMTs but you sure can design the game with it in mind...
- I am insulted that I have to endure AFKers in pug dungeons and that I don't have to tools to deal with it. It is not impossible to design a vote-kick that cannot be exploited.
- Why 9x125 philostones for mats to craft inferior endgame armour? I dont understand...

I just lost my faith in FFXIV. I gave it a fair chance, but there is a lot of weird deliberate design choices or lacks thereof that destroys the experience.
Also even though some would argue that FFXIV is a casual game, I do not think any of the above mentioned problems has got anything to do with how casual/hardcore the game is intended. I mean they want us to stay subscribed right?