Yeah! How dare you people call out morons on their completely unfounded bullshit on a public forum? You should all be ashamed of yourselves.Wow a Troll calling me a Troll I find it funny how people confuse peoples opinions with trolling. If you don't like my opinion on the game don't reply.
Also DukeBurden I stated my thoughts and opinion take it or leave it I don't have to back anything up the truth is the truth just accept it
Again, this is merely a shift in population, not a drop off. I cited the common locations in which FATE crowds are most likely found, purely due to these locations being the most effective FATE farm locations, and any player past level 15 gains access to them.-snip-
One thing, however, I will note is that a lot of the early and mid-level FATE areas that people used to do has decreased by a lot since the game launched. I feel bad for new players who will be entering this game at a later time, especially if these areas become ghost towns - which they eventually do like most MMORPGs because everyone is at end game already lol.
The ease of leveling prevents the early leveling fates from being problematic to the leveling process. Questing will take you to your first 15 rather easily and from the second one after you're capable of following the FATE trail to 50.
Can we just label the people who always spout things like this, "Nostradamers"? After the late, great, Nostradamus, of course. We see how that turned out.
This happens all the time on MMO forums.
I think WoW has been getting declared 'dead' every day, at least 20 times a day, since about 2006...
GW2, same thing. From a week out after launch people were calling it a dead and failed MMO. Its near doubled in playerbase since then, and arguably has a higher concurrency (people logged in at the same time) than WoW. It is known to have the highest ever one-time concurrency, 450,000 to WoW's highest ever 425,000. And its still growing. But people say its dead all the time.
FFXIV... Launched a bit funny with what seemed like the devs pre-launch predicting it would not do too well, and so preparing for a release that seemed to be just catering to 'fanservice' and 'honor / restore company reputation'... and then oops... it hit the ball out of the park and launched HUGE. And yeah... still growing. New people popping in everyday as they learn the core issues at launch have been solved and copies are for sale again. This is arguably the number 3 MMO in the west right now. And its positioned very well. It plays a LOT like WoW... only its new, not an older stale thing...
This is the "WoW clone" that did it right by getting the things WoW did right, adding a little bit of new, updating graphics, having better story (by a long shot), and focusing on the part most players like: PvE (other WoW clones seem to have tried to be different by having new forms of PvP - which failed to gain them players).
This game needs to really screw it up big to fail now.
Its just positioned a little too well, and doing a little too good, to fail without something weird coming along.
The only real threat to this game is EQNext, and arguably that's a threat to GW2 and not FFXIV. EQNext intends to do what GW2 said it would do but didn't: Be a true next gen MMO. FFXIV on the other hand, is promising to be 'the last innovation of the old way for MMOs, done right.' EQNext players will likely come more from GW2 than from here. Whereas as people slowly trickly out of WoW and wonder what to do next, they'll notice this game still have 'LFG', 'trinity', and like concepts...
Which is why FFXIV is over 1.5 million now, and still growing.
Striving for perfection is the path to one's downfall. 'Tis the paradox of the immaculate carrot. | Jah Bless. One God, One Aim, and One Destiny - Marcus Garvey.
Until the philosophy which holds one race superior and another inferior is finally and permanently discredited and abandoned, everywhere is war - Ras Tafari.
I remember reading an interview with Yoshi-P some weeks before official launch, and he mentioned that he was expecting once the newness wears off and things settle into a cruising pattern that they'd be left with around 250k subs.
I have a feeling that regardless of any net loss of subscribers (if there was a loss at all) they are far surpassing that number at the moment.
I am just hoping EQnext can deliver on that. It is a ballzy claim to say you are making the next innovation in MMO's. All you accomplish there is raising people's hopes and expectations higher than they already were. Everquest 2 was suppose to be the next big thing also. For GW2, it was okay, I max leveled a character, but what to do afterwards felt out of focus. I understand it's intent was to let you go out and find for yourself, but I never had that "carrot on a stick" feeling like I do with other MMO titles, making it boring and simply stop playing.
FFXIV may not 100% deliver something new, but like other genres, it delivers well within it's own domain and that is what Final Fantasy in general has always been known for. Use Dragon Quest as a base and inspiration to make our own RPG, which looks like it turned out well for Square.
I call bullshit on this, since we are on the same server. Off-peak, it's rare for me to ever end up in a queue. During peak, I'm usually in before 1 minute pass.Honestly, the only clue I need to know that Java is just another naysayer is the little pop-up I get when I log in saying, "The World is full, you have been placed in a queue:" I get it alot. Off-peak it's a tiny little queue, peak it's a 5-10 minute wait. Tells me alot about the crowdedness of the game, or at least the crowdedness of my server.
EXACTLY. It doesn't matter if this game breaks new ground in the MMO genre. All it needs to be is a Final Fantasy game. That, in my eyes, is why 1.0 was as poorly received as it was (and why I look at FFXV with a degree of trepidation). It was trying to hard to be different. By 1.23 the game at last truly felt like a Final Fantasy game, and so does ARR.FFXIV may not 100% deliver something new, but like other genres, it delivers well within it's own domain and that is what Final Fantasy in general has always been known for. Use Dragon Quest as a base and inspiration to make our own RPG, which looks like it turned out well for Square.
Same here. Although I almost always end up in a queue, it rarely if ever lasts more than 30 seconds. Also, Gil, keep in mind that the way the queue message is worded is slightly misleading. You get that queue when there are many people from ALL worlds trying to log on at the same time as you (and I think the Duty Finder has something to do with it, too). If the world itself was full, you'd get the famous 1017 error and get kicked back to the title screen.
Last edited by Eekiki; 10-26-2013 at 02:16 AM.
And here we go again. You go ahead and keep preaching your doom and gloom. I'm gonna keep playing.
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