what decline? Looks over crowded and lags because of too many people in the area every time I am online no matter what time of the day I try to log in.



what decline? Looks over crowded and lags because of too many people in the area every time I am online no matter what time of the day I try to log in.

People need to realize that forums are no indication of how well or bad a game is doing. The people who actually post on the forums are the minority in the community. The majority of this games playerbase probably never touches the forums. Last time I checked, SE released numbers with close to 1 million subs. Now, when you look at the forums and see a couple people leaving and say that the game is dying makes very little sense. Even if say, you find around 10,000 threads of people leaving with 20,000 players leaving from those threads. That will make no real difference to SE's sub income. Hell, even if 100,000 players left, this game would still be making a lot of money.
After reading some of these posts, I have to agree that sales and retention are two different things though.
The game's sales numbers are definitely pretty good, and its media reception was overall well-received.
It's really too early to say that this game is "dying" since its technically in month two of its release. I think a better time to accurately revise retention number would be in 6 months. I only hope it doesn't end up like TERA where after 3 months the population died by a lot, and it ended up just being an overhyped next-gen MMORPG.
One thing, however, I will note is that a lot of the early and mid-level FATE areas that people used to do has decreased by a lot since the game launched. I feel bad for new players who will be entering this game at a later time, especially if these areas become ghost towns - which they eventually do like most MMORPGs because everyone is at end game already lol.



Again, this is merely a shift in population, not a drop off. I cited the common locations in which FATE crowds are most likely found, purely due to these locations being the most effective FATE farm locations, and any player past level 15 gains access to them.-snip-
One thing, however, I will note is that a lot of the early and mid-level FATE areas that people used to do has decreased by a lot since the game launched. I feel bad for new players who will be entering this game at a later time, especially if these areas become ghost towns - which they eventually do like most MMORPGs because everyone is at end game already lol.
The ease of leveling prevents the early leveling fates from being problematic to the leveling process. Questing will take you to your first 15 rather easily and from the second one after you're capable of following the FATE trail to 50.

Can we just label the people who always spout things like this, "Nostradamers"? After the late, great, Nostradamus, of course. We see how that turned out.



Honestly, the only clue I need to know that Java is just another naysayer is the little pop-up I get when I log in saying, "The World is full, you have been placed in a queue:" I get it alot. Off-peak it's a tiny little queue, peak it's a 5-10 minute wait. Tells me alot about the crowdedness of the game, or at least the crowdedness of my server.

Less people play Healers and tanks , they are more work and effort .Honestly, the only clue I need to know that Java is just another naysayer is the little pop-up I get when I log in saying, "The World is full, you have been placed in a queue:" I get it alot. Off-peak it's a tiny little queue, peak it's a 5-10 minute wait. Tells me alot about the crowdedness of the game, or at least the crowdedness of my server.
If 80% of the game majority plays DPS
and
20% max play Healers and Tanks
Your Ques will be longer
Heck even if 50% played DPS and 25/25% played healers and tanks your Ques would still be long but then it would be in the 10-15mins max range.
Simply put there are less people willing to do more than Pew Pew than the people who just want to Pew Pew .
No one is forcing you to play something of effort but if you cannot get a Fast que .................well that falls on you.
Look at it this way , 8 DPS go into DF , 1 Tank Goes into DF , and 1 Healer
Party Size Max is 4 people
That means 6 players are without a Healer and Tank , until 2 of them gets sick of DF and has to get on their healer and Tank , jobs or go level them..............
Really not that hard to understand.
Last edited by Overon; 10-26-2013 at 01:31 AM.
I think Gilraen was talking about getting a queue just to enter the game, not DF.Less people play Healers and tanks , they are more work and effort .
If 80% of the game majority plays DPS
and
20% max play Healers and Tanks
Your Ques will be longer
Heck even if 50% played DPS and 25/25% played healers and tanks your Ques would still be long but then it would be in the 10-15mins max range.
Simply put there are less people willing to do more than Pew Pew than the people who just want to Pew Pew .
No one is forcing you to play something of effort but if you cannot get a Fast que .................well that falls on you.
Look at it this way , 8 DPS go into DF , 1 Tank Goes into DF , and 1 Healer
Party Size Max is 4 people
That means 6 players are without a Healer and Tank , until 2 of them gets sick of DF and has to get on their healer and Tank , jobs or go level them..............
Really not that hard to understand.
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