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  1. #71
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Maxthunder View Post
    Why dont we get the actual sub info from SE you will see players have stopped subbing. Just because you see players dosent mean that the game is not losing subs.
    http://www.dualshockers.com/2013/10/...g-in-december/

    There is always lost subscriptions and new ones to take it's place. It seems like new subscriptions are more in favor than lost ones currently.
    (0)

  2. #72
    Player
    Keneblerz's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    55
    Character
    Anarza Namanka
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    Seriously if the people here are feeling bored of the game. Why not take a break? Heck even some of the hardcore players on youtube like MrHappy seem to be taking a break. Theres nothing wrong with people taking a break from the game. If you dont have anything else to do, stop playing for awhile until 2.1 comes out. Theres no gun to your head.
    (0)
    Last edited by Keneblerz; 10-26-2013 at 12:30 AM.

  3. #73
    Player
    xXHalloweenTrixXx's Avatar
    Join Date
    Jul 2012
    Posts
    238
    Character
    Fei Fenris
    World
    Gilgamesh
    Main Class
    Archer Lv 50
    I hope Bot accounts wasn't included xD.
    (0)

  4. #74
    Player
    Jyoeru's Avatar
    Join Date
    Sep 2013
    Location
    Dallas, TX
    Posts
    304
    Character
    Jyoeru Zaberu
    World
    Faerie
    Main Class
    Conjurer Lv 50
    Maybe you should come back and visit us after the next content patch?
    (0)

  5. #75
    Player
    Overon's Avatar
    Join Date
    Aug 2013
    Posts
    91
    Character
    Mefit Darkendmoon
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    One thing is constant , after the first month a group of people quit and move on.
    Happens in every MMO .
    Will never change .
    Nothing you can do about it .
    So why worry about it.
    (2)

  6. #76
    Player
    MrObject's Avatar
    Join Date
    Aug 2013
    Posts
    52
    Character
    Mr Object
    World
    Diabolos
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Overon View Post
    One thing is constant , after the first month a group of people quit and move on.
    Happens in every MMO .
    Will never change .
    Nothing you can do about it .
    So why worry about it.
    Because reasons.
    (1)

  7. #77
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Maxthunder View Post
    Crowded? Cities are crowded because players are not out doing anything in the open world not to mention seeing you can just Q up in town for a dungeon dosent help but again just because you think a zone is crowded dosent mean we are not loseing subs. The issue is duty finder begin able to Q up anywhere w/o having to go to the actual dungeon makes the cities crowded. Yes we are loseing subs due to various reason, mostly because the game lacks in any real challenge as well as long term content.
    Speculation, and bad speculation at that.

    You're making conjectures without any evidence to back it up, worse, you are again, ignoring the basic facts of life of MMOs.

    Subscription games lose subscriptions constantly. The matter of concern comes in retention percentage and the gain vs loss balance of the game. Yes, we're losing subscriptions. We have since before subscriptions began. We're also gaining subscriptions. Right now, the retention rate of subscriptions make it so our gains outweigh our losses by a wide enough margin for us to net an additional half million than we we had to begin with. Meaning we have a net gain of 500k subscriptions in spite of the purported loses you're professing are such a concern.

    You are also speculating as to the reasons for these losses, which again, you have no raw data to back up from. SE is more than capable of implementing an exit survey to determine these factors for themselves. Your speculation is not substantive enough to attempt to argue it as fact, you're simply listening to the vocal minority and parroting their reasoning.


    And again, you have not addressed the crowds upon crowds of people in the normal bottle-neck locations that are active: Namely, the popular FATE hubs. These are still VERY active at all the well known points.

    As far as "Real Challenge" and "Long term content." They both exist. The complaint at large is that the peak of the challenge content is currently unbeatable, and the "Long term content" is too grindy - which comes to absolutely no surprise to me as a veteran MMO player.

    It all boils down to unreasonable players expecting the impossible: Wanting challenging content but complaining when they get it. Waning long term content but not liking the fact that it actually resembles work.

    This is a catch 22. There's no way to make this content satisfying without making a random generator dungeon, and even that will get boring as soon as players figure out the parameters.
    (5)

  8. #78
    Player
    Keneblerz's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    55
    Character
    Anarza Namanka
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Overon View Post
    One thing is constant , after the first month a group of people quit and move on.
    Nothing you can do about it .
    So why worry about it.
    Why is it so hard for people to understand this!? SERIOUSLY its only been a month!

    Edit: 2 months...meh

    Quote Originally Posted by Eekiki View Post
    Because the game was going to die back in Sept. 2010.

    And ARR was never going to happen back in November 2012.

    And Barack Obama was going to be a one-term president.
    Also... 23
    (3)
    Last edited by Keneblerz; 10-26-2013 at 12:47 AM.

  9. #79
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Keneblerz View Post
    Why is it so hard for people to understand this!? SERIOUSLY its only been a month!
    Because the game was going to die back in Sept. 2010.

    And ARR was never going to happen back in November 2012.

    And Barack Obama was going to be a one-term president.

    People don't like being proven wrong on the internet.
    (3)

  10. 10-26-2013 12:40 AM

  11. #80
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Tupsi View Post
    So how about them 40-80minute+ DF timers for anyone not a Healer or Tank? When the game actually was crowded you got near instant queue times regardless of what role you played, since a lot of people were actually doing certain dungeons. Even Ifrit takes awhile as Healer/Tank on some clusters.
    Because more players want to play as DD than als Tank/Healer. Even if there would be 10k players each servers, if only 10% play as tank and 15% as healer, the DD have a long queue time.
    (0)

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