Page 134 of 185 FirstFirst ... 34 84 124 132 133 134 135 136 144 184 ... LastLast
Results 1,331 to 1,340 of 1843
  1. #1331
    Player
    ValeriaShadowborn's Avatar
    Join Date
    Aug 2013
    Posts
    10
    Character
    Valeria Shadowborn
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by DmitriMosolov View Post
    PLAAAAAAAAAAAAAAYYYYYYYYY BEETTTTTEEEERRRR!!!!! But this sure is a long and thought out QQ thread.
    Becasuse playing better will make incorrect and inaccurate visual indicators suddenly become correct clearly....
    (8)

  2. #1332
    Player
    Astarica's Avatar
    Join Date
    Oct 2013
    Posts
    484
    Character
    Olan Durai
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by CatofNineTails View Post
    don't see how SE, Yoshi in particular can call a scripted boss fight Hard mode in the first place.

    the one thing this game lacks in spades is a real AI with possibilities instead of scripted actions..
    Games are scripted because you'd have to be a moron to lose to 8 guys if you get to control a boss, so any boss that's beatable at all clearly isn't very smart. Even if you're forced to obey aggro list for targetting/positioning (otherwise turn around and Mountain Buster, instant game over), if you can simply say use all your moves at the same time you would still almost certainly never lose as the boss.
    (0)

  3. #1333
    Player
    Astarica's Avatar
    Join Date
    Oct 2013
    Posts
    484
    Character
    Olan Durai
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by ValeriaShadowborn View Post
    Becasuse playing better will make incorrect and inaccurate visual indicators suddenly become correct clearly....
    Well, that statement isn't entirely wrong. I'm sure there are people who could beat say Demon Wall with their monitor turned off. That doesn't mean showing you a blank screen is a good way to represent the world. You shouldn't have to play better to overcome the game's deficiencies.
    (2)

  4. #1334
    Player
    DmitriMosolov's Avatar
    Join Date
    Jun 2012
    Posts
    36
    Character
    Wargasmic Wargasm
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by ValeriaShadowborn View Post
    Becasuse playing better will make incorrect and inaccurate visual indicators suddenly become correct clearly....
    Yes it does always works on Titan/Coil during lag. Foresight a god given skill where repetative actions just imprints in your brain and you instinctively jump out of the way. Since every fight/mob is scripted I have 0 sympathy for this lag QQ you either wait it out while they work on it since they know it's an issue or just PLAAAAAYYY BETTTERRR !!!!!!!!!!!!!!!!!!!!!!!
    (2)

  5. #1335
    Player
    ValeriaShadowborn's Avatar
    Join Date
    Aug 2013
    Posts
    10
    Character
    Valeria Shadowborn
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by DmitriMosolov View Post
    Yes it does always works on Titan/Coil during lag. Foresight a god given skill where repetative actions just imprints in your brain and you instinctively jump out of the way. Since every fight/mob is scripted I have 0 sympathy for this lag QQ you either wait it out while they work on it since they know it's an issue or just PLAAAAAYYY BETTTERRR !!!!!!!!!!!!!!!!!!!!!!!
    The point here is that they have known its an issue since early stages of beta and have made no serious attempts to fix it, and everything they actually do say in relation to it sounds more like they are trying to pretend the issue doesn't exist than fixing it. Just look at how many pages this thread has without a SE reply, but the one on adding Fantasia to the Mog station gets one at half the number of pages?? It's easy to say "Just wait until they fix it", but if no one complains about it they have no reason to fix it.
    (4)

  6. #1336
    Player
    Astarica's Avatar
    Join Date
    Oct 2013
    Posts
    484
    Character
    Olan Durai
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by ValeriaShadowborn View Post
    The point here is that they have known its an issue since early stages of beta and have made no serious attempts to fix it, and everything they actually do say in relation to it sounds more like they are trying to pretend the issue doesn't exist than fixing it. Just look at how many pages this thread has without a SE reply, but the one on adding Fantasia to the Mog station gets one at half the number of pages?? It's easy to say "Just wait until they fix it", but if no one complains about it they have no reason to fix it.
    I'm pretty sure SE doesn't consider this an issue because you don't just accidentally setup your game architecture the way FF14 does. The game's lag is very deliberate and not something that's the result of cheap hardware, but rather something fundamentally built into the game itself.
    (4)

  7. #1337
    Player
    Teraluna's Avatar
    Join Date
    Aug 2013
    Posts
    662
    Character
    Tera Luna
    World
    Louisoix
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Astarica View Post
    I'm pretty sure SE doesn't consider this an issue because you don't just accidentally setup your game architecture the way FF14 does. The game's lag is very deliberate and not something that's the result of cheap hardware, but rather something fundamentally built into the game itself.
    So what we are saying is that it's intentional to get hit with aoe although you have moved way out of the marked area in line with the visual indication, and that you can also avoid this by running out then back in? This may be deliberate, but it seems to be the same as deliberately setting vehicle parking sensors to the wrong range:
    Bang! - don't complain that you've just reversed into another car when you where getting a signal that there was plenty of room, it's a deliberate feature.

    If they are going to stick with the built in delay then just adjust the visual timings to correct these. At the moment they are incorrect, a flaw in the game mechanics.
    (8)

  8. #1338
    Player
    Tyla_Esmeraude's Avatar
    Join Date
    Aug 2013
    Posts
    344
    Character
    Tyla Esmeraude
    World
    Excalibur
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by DmitriMosolov View Post
    stuff
    Dear Sir/Madam. Do the whole world a huge favor and don't post if you have nothing constructive nor of value to contribute to the thread, other than telling people how much BETTTERRR you PLAAAAAYYY, so much you could play the game with your eyes closed, standing on one foot and using just one hand, which, by the way, we don't care to know about. Even watching a slug crawl is more interesting than that. Thank you.

    On another note, unfortunately all of these "solutions" are based off memory, and sadly the only things I've been able to do as a workaround but players shouldn't have to be doing this to overcome an apparent and known deficiency in the game that SE keeps the community in the dark about for a long time. Also, yesterday there was a DRG in the party who was lagging even worse than me so obviously these "predict" movements wouldn't work since what he sees on the screen stops then immediately appears all of a sudden, he wouldn't have any control over it, what if the mob does an AoE attack while everything on his screen has stopped? How do you avoid that? How can you tell it's going on? You can't, you can just guess. And it shouldn't be that way. *shrugs*
    (8)

  9. #1339
    Player
    MilkyJoe's Avatar
    Join Date
    Aug 2013
    Posts
    59
    Character
    Milky Joe
    World
    Moogle
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by DmitriMosolov View Post
    Yes it does always works on Titan/Coil during lag. Foresight a god given skill where repetative actions just imprints in your brain and you instinctively jump out of the way. Since every fight/mob is scripted I have 0 sympathy for this lag QQ you either wait it out while they work on it since they know it's an issue or just PLAAAAAYYY BETTTERRR !!!!!!!!!!!!!!!!!!!!!!!
    I can't wait for you to play PVP, I would love to see your "Foresight" working there.
    (10)

  10. #1340
    Player
    Namko's Avatar
    Join Date
    May 2012
    Posts
    188
    Character
    Star Breeze
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by DomJanner View Post
    With regards to Titan, I live in the states, and honestly don't have a problem with the delays for the AOE in his instance. (Meaning even if I'm not paying attention for a half-second or so I can still get out of them in time)

    HOWEVER even while playing with experienced players who are overgeared for the fight, wipes happen frequently. This does tend to be more of a European player problem from what I've seen, which is sad because Ragnarok is literally an EU server.
    It's not location based. Some people have it some people don't. THAT is the biggest problem. I'm in the UK and posted earlier in this thread how I can move out of WotL at 99% and not get hit. I have posted spell interupts under the 300ms mark and people still want to tell me I have lag. I don't have the lag that others are getting.
    (5)
    Ragnarok EU End Game LS
    Dicey Cafe LS - Recruiting
    Wabi-Sabi FC - Recruiting new committed players
    T1-5 & Primal Extremes weekly

Page 134 of 185 FirstFirst ... 34 84 124 132 133 134 135 136 144 184 ... LastLast