Quote Originally Posted by Grembo View Post
i r smert
Better than a failure that doesn't even know what Kitru's arguement is.

They're saying it's a TP loss in a long fight and 'blowing through' TP would be along the lines of spamming Overpower not doing your standard rotation (which if there is no pause you will eventually run out of TP becuase of the cost of the SE chain).

TP loss = DPS loss = Enimty loss

If you were seriously going for threat per TP fracture would be near the bottom of your list, do you even realize that?

So you're thinking bassackwards, USING fracture drains your TP faster than not including it.

IDK what everyone is talking about when they bring up 'down time' Turns 1-4 I have not encountered a single period of legitimate 'down time' in a fight. (Meaning so long as I don't fuck up there is always something to hit without pause.