Next step ppl will ask for a retainer and market board in dungeon when they forgot to take out some equipments/food/potions.
Next step ppl will ask for a retainer and market board in dungeon when they forgot to take out some equipments/food/potions.



 
			
			
				I really doubt that tons of people would join dungeons, switch to a crafting class, and be a big useless troll. That's just the same as going AFK in a dungeon now and I don't see that happening outside certain endgame things where they want to be carried (and measures will be taken against that BS soon, I'm sure.)
Anyway, if you're concerned about them changing classes, maybe they could implement a repair for dungeons where you just change to your crafting class automatically when you click repair on an item, and then it automatically switches you back to your combat class right away after the item is repaired. Thus you aren't out of your combat class for more than a second. Problem solved
Right, right, you should always be prepared and all that. But we're human, if people end up making a mistake and forgetting to check all their equipment ahead of time, which will always inevitably happen somewhere to some group, does that really have to ruin the dungeon run for everyone?
So many people are complaining about how bad the community is, and how awful DF groups are. Part of the reason for this is that tiny, reasonable mistakes that tons of people make can ruin the whole dungeon run, because FFXIV makes their dungeons less convenient than other MMOs. Why would you be against them making DFs a little more convenient in a way that makes sense???
Allowing for a few mistakes like this in dungeons make DF groups less frustrating, and doesn't make the gameplay easier or anything.
Seriously, a slippery slope argument? >_>
It doesn't make any sense to be able to buy stuff when you're in a dungeon, but it does make sense that you can repair your equipment if you have the crafting class leveled and the dark matter with you.
Are you all so desperately against convenience and good quality-of-life mechanics that make the community happier?
Last edited by Vaen; 10-23-2013 at 09:43 AM.
https://na.finalfantasyxiv.com/lodestone/character/1524546/



 
			
			
				If you level multiple classes at once, and have several sets of gear to keep track of, sometimes people make mistakes. It is indeed not that hard to prepare ahead of time, and people certainly should prepare ahead of time. But if I end up making a mistake, distracted during a long play session, and I have the equipment to repair my gear right there in the dungeon, what option do you think is best:
A) My ability to repair my equipment is arbitrarily disabled and my simple mistake ruined the dungeon for other players. They could have been waiting in the DF que for a half hour and all that time was wasted because one player - who they had no control over - made a brain fart.
or
B) I can use my ability to repair my equipment that I have in all the other parts of the game. I end up not wasting anyone's time and SE's gameplay mechanics have thus fostered a happier, nicer community that isn't depending on each other to never ever make mistakes that have nothing to do with in-combat gameplay.
Last edited by Vaen; 10-23-2013 at 09:53 AM.
https://na.finalfantasyxiv.com/lodestone/character/1524546/
Me personally, I have nothing against more convenience, I just think we should start taking responsibility for ourselves before expecting the game to take care of us
As for your option, as I'm leveling multiple things currently:
A. While unfortunate, that generally is the consequence for your own actions, it's USUALLY done by people who just simply don't care, but I personally like option A on the level that it shows you what happens when you fail to be observant - basically learning from mistakes.
B. The obvious choice and something we could do in 1.0 so no one should argue against it.
As said, I'm not against it, it's just, if you're in such a rush to get into a dungeon, bad things can and should happenWe gotta learn from mistakes or we'll keep making em.
|  |  |  |  | 
|  | 
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

 
			 Reply With Quote
  Reply With Quote 
			 Originally Posted by Phogg
 Originally Posted by Phogg
					

 
			
 
			