Well if you enjoy leveling another class/job, good for you I say. A lot of people (especially 1.0 people) already have everything leveled or have no interest in leveling something else, which is their right.
I have every battle class at 50, I enjoyed the story on my SMN, I didn't rush the content and I started doing endgame about 3 weeks after release. Now all I have to do is Coil (which is about 10 hours of weekly content if I want to be very generous) and mythology tome farming, which is a very repetitive and boring (for all those people who are confused, repetitive doesn't mean hard) process, and I am not even allowed to do that too much because there is a low weekly cap. So what can I do now? Craft? Gather? I've already done that a lot and it's not my idea of a thrilling experience, I like it but that's it, I'm not gonna spend my days mining ore.
I already have enough money to buy a house when that comes, but the point is when the high point of your gaming excitement is waiting for a house you'll get tired of in a matter of weeks, you know there's something wrong.
We can't even do Coil more than once a week, simply because SE is afraid we'll finish the content, and the Coil is the only real endgame content right now, so what do you do when that's done? I'd say that's a poor design. you take FFXI as an example but they're two extremly different games and the current state of XIV is frustrating.
I love the game but it's getting to the point where after doing my few hours of content I spend the rest of the week doing something else than playing, and while that's fine it says a lot about the game in its current state. If you enjoy perfecting every class in the game and gearing it up, good for you. You're allowed to do that. I'm not allowed to do what I want to do though, and that's not fair. I don't understand why people are against the idea of players spaming coil because like you said, the content will still be there for them when they want to do it.

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