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  1. #11
    Player
    PerrythePlatypus's Avatar
    Join Date
    Sep 2013
    Posts
    63
    Character
    Cid Bojangles
    World
    Malboro
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by TakKuroda View Post
    I ran titan around 12 times yesterday. They all ended in wins. Titan is easy. Plumes are the easiest move to avoid.
    Pointless and irrelevant post is pointless and irrelevant.
    All that tells me is you and your team memorized Titans patterns. That doesn't fix the issue, that just removes it as a issue for you. Kinda like shoving garbage under the couch.
    Quote Originally Posted by Xystic View Post
    So some players are suffering from this issue and others aren't?

    Going from a 14 FPS laptop to a 60 FPS PC made the difference for me. However, people with high end computers appear to be still having issues it seems.
    Please tell me what fps has to do with the horrible server /client discrepancy?
    Rhetorical question, I can tell you it has nothing to do with it.
    And I call BS that higher fps "fixed" it for you. It's not a issue one person has, and the next doesn't, nor does it get magically fixed by anything on the users end. It's not ON the users end. I can see why you think everything is peachy now though, since you had a "laggy" play experience and now have a smoother one. 15 fps is not playable. But you're not on the same page as this thread, or the issue at hand.

    If you don't notice taking damage from red circles, even after moving out of them well in time try this: Cast a spell, and at 80%, move to cancel it. I bet you it won't cancel and the spell will go ahead and cast.
    Same issue.
    The issue is so predictable, I see a dps move out of a red circle ( in time I might add) and I go ahead and cast cure anyways.
    Quote Originally Posted by azethoth View Post
    What he is saying which is completely valid is that lower frame rate makes this issue more prevalent. Higher end machines can render more frames faster which make the issue more bearable. However no amount of computer hardware can fix this on our end.
    Right....
    And I'm calling BS that the issue was magically fixed. It's not a issue one person has, and the next doesn't or something you or I can fix.
    He just doesn't notice it anymore with the effect smoother fps has given him. He's so used to horrible image quality and low fps, his upgrade is blinding him to the remaining issue.
    Fps for me is a non issue, everything on high with SweetFX as well, always 60 fps in a dungeon, and to me it's unforgivable. It's manageable, but I can't ignore it. It's game breaking and destroys my enjoyment of the game.
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    Last edited by PerrythePlatypus; 10-22-2013 at 05:58 AM.