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  1. #51
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    Quote Originally Posted by Dimo View Post
    For me, I feel like buying from the market wards isn't terrible (yes its not as quick/easy as an auction house, but im not ripping my hair out over it). What kills it for me is selling stuff on there. That is the real problem/hassle. Basically you have to:

    1.Choose the item you want to sell from your retainer
    2.Exit that menu and go to the search function
    3.Figure out what category the item even falls under
    4.Look at the prices of the item
    5.Exit those menus and go back to retainer
    6.Put the item up for sale

    Now with a good UI based auction house they could reduce that many steps way down. Type in the item in a search function, check prices, put the item up for sale, done. Right now theres just way to many menus to go through just to sell 1 item, and with the UI lag, its really a hassle.
    They could change it so you can choose to type what you want to search for which would streamline it more, especially if you arent sure what catogory an item is under, the problem is, as I have already said is the uncertanty behind the future of the wards right now, admitedly this is an addition to the code so there would not be the costs involved from my other post so we could see it sometime.

    Also if your gonna sell somthing wether its in your inventory or on your retainer you usually know what it is, i know few people who think "hmmm i wanna sell somthing random" which is the only time you would need to choose the item you want to sell before you check prices ans put it up for sale.

    It can be changed so you just need to:
    1. search for the item by catogory or text
    2. go to retainer and give item (if you are carrying it)
    3. put item up for sale

    @ArkhamNative (couldnt be bothered to quote) when i mentioned more servers it was to releve load on the wards and rather than all the wards on 1 server they would be split to have thier own server per ward or to save money 2 or 3 wards per server. these would be added to the current server groups that make up the worlds. Yes it would cost alot and i know it wont be implemented unless its certain the wards will remain in game.
    (0)
    Last edited by Delsus; 05-23-2011 at 01:55 AM. Reason: added new info based on a post added before this one

  2. #52
    Player
    JayvirDeforte's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Jayvir Deforte
    World
    Cactuar
    Main Class
    Marauder Lv 50
    I'm just going to chime in with more nonsense that will likely get glossed over...

    Honestly, when every person posts at least 2 retainers in ONLY Ul'dah and no where else, it puts a ton stress on those servers. Do you ever see the Limsa or Gridania wards crashing? No. It's only because everyone and their brother will only put crap in Ul'dah
    (0)

  3. #53
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by JayvirDeforte View Post
    I'm just going to chime in with more nonsense that will likely get glossed over...

    Honestly, when every person posts at least 2 retainers in ONLY Ul'dah and no where else, it puts a ton stress on those servers. Do you ever see the Limsa or Gridania wards crashing? No. It's only because everyone and their brother will only put crap in Ul'dah
    In other words. Blame the players.
    (0)

  4. #54
    Player

    Join Date
    Mar 2011
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    Besaid
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    5,019
    Quote Originally Posted by Reika View Post
    In other words. Blame the players.
    in an mmo the more players you throw at something the more likely a glitch/bug in the code will surface
    this is one of those cases
    it is not however the players fault

  5. #55
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by TheVedis View Post
    in an mmo the more players you throw at something the more likely a glitch/bug in the code will surface
    this is one of those cases
    it is not however the players fault
    True. but if we know that filling up one cities MW will cause a crash, we should avoid it until server stability is increased.

    Unless all the MW on those servers simultaneously crash...
    (0)

  6. #56
    Player

    Join Date
    Mar 2011
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    Besaid
    Posts
    5,019
    Quote Originally Posted by Reika View Post
    True. but if we know that filling up one cities MW will cause a crash, we should avoid it until server stability is increased.

    Unless all the MW on those servers simultaneously crash...
    we should
    but we wont

    i foresee an attempted fix for this in tomorows patch though so lets see what that brings

  7. #57
    Player
    Nikita's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,098
    Character
    Her Majesty
    World
    Excalibur
    Main Class
    Summoner Lv 60
    Quote Originally Posted by JayvirDeforte View Post
    I'm just going to chime in with more nonsense that will likely get glossed over...

    Honestly, when every person posts at least 2 retainers in ONLY Ul'dah and no where else, it puts a ton stress on those servers. Do you ever see the Limsa or Gridania wards crashing? No. It's only because everyone and their brother will only put crap in Ul'dah
    One thing to consider, however, is even if they somehow managed to disperse retainers to the different city-states, would the same problem arise when the PS3 version is released and the population rises? Though they still have sometime to come up with a counter to that issue.
    (0)

  8. #58
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by ArkhamNative View Post
    I have been saying the same since day one. SE has done a good job of improving the experience by streamlining the browsing of bazaars and improving the speed at which the retainer models load, but at some point they will have to realize they're throwing good money after bad.

    They have made it only seem less annoying by putting half an auction house in place and early-loading the starred retainers. If you want to look for a retainer by name (maybe you want to buy multiple items from the same ward without all the trips back and forth to the make-believe "search" counter) you will see it is extremely frustrating and nigh impossible, just like before the search-and-flag system. The game can still show only those retainers immediately around you. Even 1-2 steps forward will reveal many retainers previously invisible, while those close behind you quickly disappear.

    This market ward system strains at the current server populations and would never scale to the number of players in a successful game. Sure SE could eventually add more servers, but surely there's a limit. I shudder to imagine 5 times the number of servers we have now, each feeling just as desolate.



    I don't think I would have said it so harshly, but I cannot disagree with the sentiment. Even I have become a cheerleader for SE at the incremental changes and improvements. ("Yes! We got backstory and quests!!") I think that's just human nature, to be hopeful and supportive. However I hope SE understands this and realizes that "better than it was" can still be "not acceptable to modern MMO gamers".
    I know it's harsh, but every time someone comes out with a good point against MW (and trust me, there are LOTS), dozens of people jump down his/her throat about how MW is perfect or better than AH or whatever. It gets tiring trying to explain to people why something doesn't work, only to not be heard and for them to just keep spouting the same stuff I refuted.

    To expand on what you said, the following will never be possible in Market Wards, as long as SE insists that that there be physical NPCs selling your stuff in separate zones:

    Retainers selling multiple categories of items without a penalty
    Excessive zoning when buying multiple items
    Excessive time spent performing searches and browsing
    Inability to render a lot of shops (also places a big strain on weaker gaming machines)
    Ward limits (and if the game ever gets more than 2000 players per server, this is going to be HUGE)
    Limited sale slots and retainers (also problem combined with point #1)

    Really, there is nothing that MW does now that can't be made better, faster, and cheaper (in terms of developer costs) by removing the NPCs and making everything happen from a windowed interface like FFXI/WOW/Aion/[your MMO of choice].
    (4)

  9. #59
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,064
    From the latest letter it doesn't sound like they're trying to improve the wards much, I'd say an AH is coming or something more convenient, before PS3 release.
    (0)

  10. #60
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    My server has more than 500 people, and that's why you see us on the lodestone everyday for our MW(uldah) going down lol [Selbina]

    only way to fix the current system is to merge MW and stabilize them, I dont see it happening. They should stabilize current system now, then change it to AH or w/e after people have a need, right now our economy isn't the best so the MW are on the back burner. Once people have something to seriously effin sell (and some people do now, I won't act ignorant to those selling nm leve gear and crafters and such), but when most of the population has something to sell, they'll all be complaining about it, and I think that won't be till after 1.18 and 1.19, due to the play style of people. Right now I go hard on this game for three months, and then quit for three months, half due to monotony, half due to a new semester starting. So they need a way to pull me from my school work, which they haven't done, which is sad.
    (0)
    Last edited by zaviermhigo; 05-23-2011 at 04:08 AM.

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