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  1. #1
    Player
    Xmbei's Avatar
    Join Date
    Mar 2011
    Posts
    1,030
    Character
    Kiros Forsa
    World
    Balmung
    Main Class
    Arcanist Lv 50
    True it use to be all the citys being the problem but if you notice on the lodestone page for the recoverys from the crashes now it is always reason: "uldah market wards" no longer "market wards"
    (0)
    Xeto Milanti Bei

  2. #2
    Player
    Xmbei's Avatar
    Join Date
    Mar 2011
    Posts
    1,030
    Character
    Kiros Forsa
    World
    Balmung
    Main Class
    Arcanist Lv 50
    also true but what I was pointing out is it is 2 retainer's per Player character so in the market wards alone the server "population" is doubled on the market ward server
    (0)
    Xeto Milanti Bei

  3. #3
    Player
    Hiemdall's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    115
    Character
    Aviendha Ess
    World
    Goblin
    Main Class
    Archer Lv 50
    To complete your existence in inquiring about ours :P

    The market wards will become much like an AH in due time, just with many retainers, not one counter. Lets try something different shall we?
    (1)

  4. #4
    Player
    sketch's Avatar
    Join Date
    May 2011
    Location
    limsa
    Posts
    62
    Character
    Asuna Glow
    World
    Cerberus
    Main Class
    Arcanist Lv 20
    Quote Originally Posted by Hiemdall View Post
    To complete your existence in inquiring about ours :P

    The market wards will become much like an AH in due time, just with many retainers, not one counter. Lets try something different shall we?
    tbh trying to be different is wat pretty much put the game in its current state, fact is ah's are easyier to use overrall
    (1)

  5. #5
    Player
    Hiemdall's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    115
    Character
    Aviendha Ess
    World
    Goblin
    Main Class
    Archer Lv 50
    Quote Originally Posted by sketch View Post
    tbh trying to be different is wat pretty much put the game in its current state, fact is ah's are easyier to use overrall
    True, but this game came out at least a full year too soon. You can be different and it be cool, but being different for the sake of difference is just dumb. So fix the retainer/market ward system. Implement a limited AH, and let the players decide.
    (0)

  6. #6
    Player
    MeowyWowie's Avatar
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    Mar 2011
    Posts
    1,162
    Character
    Meowy Wowie
    World
    Balmung
    Main Class
    Pugilist Lv 70
    Guys please stay on topic. We don't need another thread about the shortcomings of certain design concepts. This isn't what I intended lol, although I should have seen this happening.

    This is strictly about the instability of the market wards. If it's a problem with such a low population now, what's going to happen at ps3 release? Barely anything has been done to fix it so far and yet we've been hearing about how it's been planned for a while now.

    The devs are extremely busy with fixing this game, I know that. I also know that we're still essentially BETA testing, free of charge. But an unstable market system is a huge problem and I would like to know what is being planned to fix this and in what sort of time frame.
    (1)

  7. #7
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    Join Date
    May 2011
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    23
    The problem is unfixable. However you look at it, a sea of 100s of retainers in one place is never going to be a viable system.
    (1)

  8. #8
    Player
    sketch's Avatar
    Join Date
    May 2011
    Location
    limsa
    Posts
    62
    Character
    Asuna Glow
    World
    Cerberus
    Main Class
    Arcanist Lv 20
    Quote Originally Posted by Dizmo View Post
    The problem is unfixable. However you look at it, a sea of 100s of retainers in one place is never going to be a viable system.
    i agree and the game would need to be @ 100% for the ps3 release to be effective
    (0)

  9. #9
    Player

    Join Date
    May 2011
    Posts
    106
    People in favor of wards probably would like the game to asks us every time we use an ability: Are you sure you want to use it? yes no. After all 1 more step to do something isn't a big deal, right?
    (0)

  10. #10
    Player
    Shai's Avatar
    Join Date
    Mar 2011
    Location
    Hawaii
    Posts
    714
    Character
    Shai Hulud
    World
    Hyperion
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Quisi View Post
    People in favor of wards probably would like the game to asks us every time we use an ability: Are you sure you want to use it? yes no. After all 1 more step to do something isn't a big deal, right?
    This is incorrect. I like the Wards. I do not like being babied.
    (0)

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