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  1. #1
    Player
    Rentahamster's Avatar
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    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by kukurumei View Post
    AKA beastmen. Which totally suck because we found that players didn't like it and actually avoided it. It's all fun and games, as long as no one loses as they say.
    Huh? Beastmen don't work that way.

    Quote Originally Posted by kukurumei View Post
    I don't want to be randomly "dead" or wasting valuable time going along my route because of some code in the game to make it more "fun".

    That's what started the whole sneak/invisible craze as well as camps in FF11. People didn't want to deal with stupid over powered pests...like Guivre. Though it was fun if a party got snacked on by her once in a blue moon...rarely.
    The system I described above in no way fosters the scenario you just wrote about.
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  2. #2
    Player
    kukurumei's Avatar
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    Mar 2011
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    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Rentahamster View Post
    The system I described above in no way fosters the scenario you just wrote about.
    All you're doing is margarine instead of butter. The concept have been done, redone, and redone ad inf, and every time people are like the idea hate the result.

    Most people skydive for a thrill but not for a living. We like our boring standard predictable lifestyle, real or MMO. When we want some "excitement" we specifically go to it, not it to us. That's how the invention of instances or dungeons got designed.

    Sure we have spice it up here and there, but any boldness is quickly hated.
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  3. #3
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
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    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by kukurumei View Post
    All you're doing is margarine instead of butter. The concept have been done, redone, and redone ad inf, and every time people are like the idea hate the result.
    Worked out well for Diablo.

    But anyway, seeing as Diablo's slightly different in scope than FF14, just exactly how will randomized bosses and quests detract from FF14 as it currently is now?
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