Quote Originally Posted by billydata21 View Post
It's about learning his rotation and having everybody know it. If you know when he is about to do weight, then start moving before he casts the ability.
You are explaining how to work around the problem we are trying to address the underlying issue. What if they started adding dynamic mechanics to fights that didn't follow a set pattern? Even a fight like demon wall would become challenging if repel happened randomly and somewhat faster, not because the mechanic is difficult, but because you would only have an 80% chance of the server recognizing a successful dodge. Rote memorization is alright for early boss content like Titan but it really limits where you can go as the game progresses, right now people who don't really read the thread think it's about the Titan fight, but it's really about the long term future of the game.