Page 19 of 21 FirstFirst ... 9 17 18 19 20 21 LastLast
Results 181 to 190 of 208
  1. #181
    Player
    ChanceFurystrike's Avatar
    Join Date
    Aug 2013
    Posts
    23
    Character
    Chance Furystrike
    World
    Hyperion
    Main Class
    Archer Lv 50
    Guild Wars 2 had a pretty nice solution for population issues in zones, have temporary instance of a zone you can play in until the full zone is no longer full. There's plenty GW2 did wrong, but that is one thing that was pretty awesome about that game.
    (0)

  2. #182
    Player Reiterpallasch's Avatar
    Join Date
    Aug 2012
    Posts
    783
    Character
    Arya Stark
    World
    Leviathan
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Zaiken View Post
    Changes will be made to the way equipment is bound.
    No details what so ever how is is changed.
    http://forum.square-enix.com/ffxiv/t...ipment-Binding
    (0)

  3. #183
    Player
    PerrythePlatypus's Avatar
    Join Date
    Sep 2013
    Posts
    63
    Character
    Cid Bojangles
    World
    Malboro
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by suchot View Post
    may be adjust Titan Hard Mode more harder ever
    English please.

    lol...anyways.
    I don't think a darn thing needs a nerf. But I do think they need to adjust/fix the way red circles work. It's complete horseshit to move out of a red circle, and still take dmg from it when it goes off. Out and 10 feet from it BOOOOOM 3/4 of my hp gone, even though I moved. The cast time is often too short. If it's " you were in it when the cast went off, the fact that you moved doesn't matter" then increase the freeking cast time. Often times I see it and I move inside of .5 seconds, and that's too slow?
    Come on. If that's too slow, then reduce the radius of the circle, cuz most of the time you spend another second moving out of it, and were still in it when the cast is over, and again, take damage.
    It's a retarded system. In all my years gaming, I've never seen this outside of this game.
    (0)
    Last edited by PerrythePlatypus; 10-15-2013 at 02:46 PM.

  4. #184
    Player
    Zoeila's Avatar
    Join Date
    Aug 2013
    Posts
    274
    Character
    Justina Suntail
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    lame so my vanya robe is gonna spiritbind.

    on the subject of dungeon nerfs i think it needs to happen. this is speculation on my part but i think dungeons were balanced around a generic party setup like war/whm/blm/bard thats a lot of aoe that other party setups wont have. so i could see it being something simple like reducing the hp of the adds.
    (0)

  5. #185
    Player
    texhnolyze's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    255
    Character
    Zen Endymion
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Quote Originally Posted by billydata21 View Post
    I really hope they don't do something this retarded. That will ruin the experience for other people so much.

    Not only will some people not be able to do the behe/odin fates, but what about other people that are just trying to get into those zones to level or gather. so dumb.

    Some gathering points only spawn at certain times so they may hinder some people from actually getting those items.
    yes, it's stupid
    but i can't think of any other possibilities

    Quote Originally Posted by azura84 View Post
    Similar to Prae and CM, they'll make it so you can't just use cannons on everything and skip through areas. Not that you ever really could in Prae anyways, but it is/was stupid easy.
    the cannons are meant to be used like that, that's why they're there in the first place
    if they want to make the dungeons harder, they'll have to adjust the aggro field of view of the mobs
    right now, they can't see/feel us if we run pass them from behind

  6. #186
    Player
    Lagosaurus's Avatar
    Join Date
    Oct 2013
    Posts
    4
    Character
    Carlos Mcspicyweiner
    World
    Faerie
    Main Class
    Lancer Lv 50
    Quote Originally Posted by texhnolyze View Post
    The number of areas where you can acquire Allagan Tomestones of Philosophy and Mythology will be increased as well as the amount you can acquire.
    This is the part that I don't fully understand. The second half, the word can in particular, is very ambiguously worded. Do they mean that existing sources of Philosophy/Mythology (AK/HM Primals) will drop more Tomes or do they mean that the weekly cap for Mythology is going to be raised?
    (0)

  7. #187
    Player
    Sinnerslazer's Avatar
    Join Date
    Aug 2011
    Posts
    96
    Character
    Glizdus Junior
    World
    Moogle
    Main Class
    Botanist Lv 50
    I betting, that the new place to farm tomes will be Aurum Vale ;P
    (0)

  8. #188
    Player
    Eclaire's Avatar
    Join Date
    Sep 2013
    Posts
    2
    Character
    Eclaire Farron
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Lagosaurus View Post
    This is the part that I don't fully understand. The second half, the word can in particular, is very ambiguously worded. Do they mean that existing sources of Philosophy/Mythology (AK/HM Primals) will drop more Tomes or do they mean that the weekly cap for Mythology is going to be raised?
    People have been speculating and debating over this since it was posted harder than the current discussion on Obama-care. No one knows for certain until either we get the full notes or we log in when the servers come up.
    (0)

  9. #189
    Player
    Bufkus's Avatar
    Join Date
    Aug 2013
    Posts
    305
    Character
    Hermennes Cletrindale
    World
    Leviathan
    Main Class
    Lancer Lv 15
    Quote Originally Posted by DurtiMonkeyToe View Post
    The Devs themselves posted earlier this week and said they were going to make it more rewarding for clearing trash mobs. Maybe its YOU that need to pay attention?
    No, you need to learn how to read. Nothing in their post said that they would make killing trash more rewarding.

    You also claimed they will make the dungeon harder. You have ZERO proof of this and nothing in Camate's post indicates that would be the case either.
    (0)

  10. #190
    Player
    kyse's Avatar
    Join Date
    Aug 2013
    Posts
    61
    Character
    Scary Lyehga
    World
    Exodus
    Main Class
    Conjurer Lv 50
    I don't get the point of the bound thing as it cant be traded anyways... and no idea what wasn't being bound that can be traded...
    (0)

Page 19 of 21 FirstFirst ... 9 17 18 19 20 21 LastLast

Tags for this Thread