Perfecting rotation and boss encoutners goes a long way to maxing dps.
Gear also. Hime you have too much skill speed and you aren't putting strength materia into your darksteel. Str is our best stat. Should be capping it first.
Perfecting rotation and boss encoutners goes a long way to maxing dps.
Gear also. Hime you have too much skill speed and you aren't putting strength materia into your darksteel. Str is our best stat. Should be capping it first.
Pretty much this. Due to clunky endgame boss mechanics, a great many of our DRG brothers and sisters may not be seeing the light of day due to decay DPS. (Off target swaps / Dodging) However, player skill also comes to mind here, which is perhaps the intended difficulty of what SE had in mind for melee in general. It should be a straight forward combo class but in the hands of correct usage it can and should shine highly. Correct Jumps are probably the biggest thing that separates your average DRG to your spectacular.
Last edited by LongNu; 10-13-2013 at 06:14 AM.
HQ darksteel is str capped by default. skill speed melded onto the boots because crit/skillspeed are the only useful stats you can meld onto that piece since everything else is capped. excess skill speed can be attributed to allagan pieces featuring skillspeed as a secondary stat; albeit the ss is undesirable, the 4 str~ is an upgrade over better itemized darklight pieces.
it's one thing to argue about rotations, but the class still has its damage limits. reaching the execution ceiling for rotations on a stationary target is easy, which is why judging baseline dps of different classes on a dummy is done. regardless, even with a 100% optimal rotation featuring the highest potency per second on a dummy, i'd have a hard time believing that a DRG can reliably parse 300+ with relic +1 and full DL. (feel free to prove me wrong! it'd make my day.)
Um... you were proven wrong with multiple screen shots of a parser showing DRG dps over 300 (sometimes way over). Not sure why you're still holding on to your old ideals.It's one thing to argue about rotations, but the class still has its damage limits. reaching the execution ceiling for rotations on a stationary target is easy, which is why judging baseline dps of different classes on a dummy is done. regardless, even with a 100% optimal rotation featuring the highest potency per second on a dummy, i'd have a hard time believing that a DRG can reliably parse 300+ with relic +1 and full DL. (feel free to prove me wrong! it'd make my day.)
TL;DR get better, breh.
Hmm, besides the parses themselves, which I know to be true, I've dpsed with Longnu many times, and I personally see the amount of dps she puts forth, it is an insane amount. I as a level 50 Monk have very rarely been able to beat her dps, not because I don't know my rotation, but because she simply does a ridiculous amount of dps every fight. I do about 220-270 DPS in full darklight and relic +1(No Allagan or crafted gear) just to give you an idea. These parses are accurate.
Last edited by Zabuza; 10-13-2013 at 08:45 AM.
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