Results 1 to 10 of 37

Hybrid View

  1. #1
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    I am not going to include Waste Not 2 because 1)you do not have it, 2)I do not have it, and3)you do not want to take the craft to 50 to get it any time soon.

    Master's Mend : restores 30 Durability. That's 3 extra turns, at 92 CP. 30.67 CP/extra turn.
    Manipulation : restores 30 Durability over time. That's 3 extra turns, at 88 CP. 29.33 CP/extra turn.
    Waste Not : halves durability loss over next 4 turns. Net effect : 2 extra turns (4 turns total, but 20 durability used, difference is 2 turns), at 56 CP. 28 CP/extra turn.
    Master's Mend 2 : restores 60 Durability. That's 6 extra turns, at 160 CP. 26.67 CP/extra turn.

    If you have the choice, use Master's Mend 2. Use it when you hit either 20 or 10 Durability left, assuming you have the CP remaining for it.
    (0)

  2. #2
    Player
    FCrowles's Avatar
    Join Date
    Oct 2011
    Posts
    116
    Character
    Professor Angler
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Roth_Trailfinder View Post
    I am not going to include Waste Not 2 because 1)you do not have it, 2)I do not have it, and3)you do not want to take the craft to 50 to get it any time soon.

    Master's Mend : restores 30 Durability. That's 3 extra turns, at 92 CP. 30.67 CP/extra turn.
    Manipulation : restores 30 Durability over time. That's 3 extra turns, at 88 CP. 29.33 CP/extra turn.
    Waste Not : halves durability loss over next 4 turns. Net effect : 2 extra turns (4 turns total, but 20 durability used, difference is 2 turns), at 56 CP. 28 CP/extra turn.
    Master's Mend 2 : restores 60 Durability. That's 6 extra turns, at 160 CP. 26.67 CP/extra turn.

    If you have the choice, use Master's Mend 2. Use it when you hit either 20 or 10 Durability left, assuming you have the CP remaining for it.
    Um I'm a leatherworker 50 trying to craft Griphonskin armor so yes I do have Waste not 2

    Alright once again I am not looking for a 100% chance to crit 2 star every single time. I am looking for a rotation using HQ materials that will get the most out of what I have. No I will not level every craft to 50. This is what I have and what I plan on attempting it with, I understand its not optimal but that's not what this thread is about.
    Currently I have 15 Every Craft 50 Leatherworker, from start to finish what is the optimal rotation to get the most out of what I HAVE not what I can get?
    (0)
    Last edited by FCrowles; 10-13-2013 at 05:46 AM.

  3. #3
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,459
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by FCrowles View Post
    Um I'm a leatherworker 50 trying to craft Griphonskin armor so yes I do have Waste not 2

    Alright once again I am not looking for a 100% chance to crit 2 star every single time. I am looking for a rotation using HQ materials that will get the most out of what I have. No I will not level every craft to 50. This is what I have and what I plan on attempting it with, I understand its not optimal but that's not what this thread is about.
    Currently I have 15 Every Craft 50 Leatherworker, from start to finish what is the optimal rotation to get the most out of what I HAVE not what I can get?
    If you're going to buy HQ materials, you might as well just have someone craft the thing for you. You are not going to reliably HQ the materials with your setup.
    (1)

  4. #4
    Player
    FCrowles's Avatar
    Join Date
    Oct 2011
    Posts
    116
    Character
    Professor Angler
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by StouterTaru View Post
    If you're going to buy HQ materials, you might as well just have someone craft the thing for you. You are not going to reliably HQ the materials with your setup.
    There are maybe like 3 people who can even craft HQ gryphonskin on my server. Thanks for your valuable input though
    (0)

  5. #5
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,459
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by FCrowles View Post
    There are maybe like 3 people who can even craft HQ gryphonskin on my server. Thanks for your valuable input though
    And there's probably 40 that can reliably HQ the gear. You said you wanted to do it with HQ materials and limited skills. It's easier and cheaper just to have one of them HQ it for you.
    (0)

  6. #6
    Player
    FCrowles's Avatar
    Join Date
    Oct 2011
    Posts
    116
    Character
    Professor Angler
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by StouterTaru View Post
    And there's probably 40 that can reliably HQ the gear. You said you wanted to do it with HQ materials and limited skills. It's easier and cheaper just to have one of them HQ it for you.
    I disagree, but thanks for your input once again. Take care!
    (0)

  7. #7
    Player
    Hybris-Maenad's Avatar
    Join Date
    Sep 2013
    Posts
    141
    Character
    Hybris Maenad
    World
    Exodus
    Main Class
    Archer Lv 50
    Quote Originally Posted by FCrowles View Post
    I disagree, but thanks for your input once again. Take care!
    You can refuse to listen to everyone as much as you want. In the end, you will still never HQ @100% with that limited skill set.

    Use your leatherworking skills to make money and buy HQ gear, that's your only option unless you ever feel like finishing the work that it takes to prep for this gear.

    Feel free to burn 9/18 tome items and prove us wrong.

    What you're asking is the equivalent of asking how to finish HQ titan in lv.45 gear, you can't. You have to put in hard work to do impressive things, it's funny how you refuse to understand that.
    (1)