Quote Originally Posted by Lany View Post
Sacred Soil main problem is that it bound to Aetherflow, that is usually much more valuable as instant heal on the move. I would love to see it separated from Aetherflow mechanic with maybe longer cooldown.
This.

What make sacred soil hard to justify is its current damage mitigation value compared to the other abilities you could'ave used with that aetherflow charge (primarily lustrate). 10% less damage isn't saving lives, and at best it could mitigate 250 damage per person across its lifespan against titan level AOE.