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Thread: So much hate

  1. #1
    Player
    TheMoonflow's Avatar
    Join Date
    Oct 2013
    Posts
    205
    Character
    Moon Flow
    World
    Hyperion
    Main Class
    Conjurer Lv 50

    So much hate

    If you are playing a healer you have probably noticed by now that mobs hate us with a passion.
    In a group of 8 people, when the adds spawn they will be coming for YOU!

    As a WHM all I can do really is shroud of saints to drop some of the threat and move towards the tank hoping he/she picks them up.
    I'm normally ok as long as the party is fairly responsive.

    Sleep can help with some trash pulls but not really viable on bosses where 5 or more adds spawn on you.
    Fluid can give me a quick breathing space to get a heal off if it's just one add.

    I am interested to hear from fellow healers how they feel about the hate.
    How they deal with, and who is to blame if you are geting too much of it, the healer, the dps, or the tank?
    (1)

  2. #2
    Player
    SzaaKarna's Avatar
    Join Date
    Jul 2011
    Posts
    86
    Character
    Szaa Karna
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    make sure tank doesnt have regen up when adds pop or when he pulls - otherwise just duck and cover and shroud of saints. Also, for boss fights, pay attention to where the adds usually spawn and try to have another party member between you and that spot.
    (4)

  3. #3
    Player
    Tanaya's Avatar
    Join Date
    Mar 2011
    Posts
    214
    Character
    Tanaya Makers
    World
    Siren
    Main Class
    Conjurer Lv 80
    You grab the most hate at the beginning when Adds spawn because everyone is set to the enmity list. You're actively healing the party. Therefore, your threat increases while no one else's does. Regen or Medica II almost guarantees this'll happen.

    I'm not level 50 WHM yet, but from my experience as a 50 PLD, the most common way to destroy adds quickly is to stack together and rain down AoE on all the mobs as they come to you. The damage should be so high that they'll die faster than they'll be able to kill you. Bonus points if you use Holy to stun all the adds.

    If you have an Off-tank then they should be pulling the adds off you.
    (3)

  4. #4
    Player
    Ladon's Avatar
    Join Date
    Aug 2012
    Posts
    570
    Character
    Resa Nome
    World
    Hyperion
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Tanaya View Post
    You grab the most hate at the beginning when Adds spawn because everyone is set to the enmity list.
    This part isn't exactly true. You are only added to the list by healing someone that is already on the enemy enmity list. This concept is why AK speed runs used to work before they put up the gates. Close proximity also adds you to the enmity list as well so healing a melee usually means you'll end up on the list yourself or the pops were in close range to you when they spawned(better positioning can help here if you are aware where they will spawn). However if you heal say a BLM or BRD that hasn't attack the enemy yet and they are a decent distance away from the pull/pop, you will not be added to the enmity list yourself by healing them.

    Though I should add a lot of fights are coded in a way that the adds that pop will initially go after whoever is on top of the enmity list of the boss (that usually being the tank) and obviously the add is going to be on you pretty quick since you are healing the tank. You can see the mechanic pretty clearly in the Coil Turn 1 split. The second snake always goes after the MT first but will quickly turn the the healers if the off-tank isn't quick on the pickup. Anticipating the spawn and trying to hold off on Curing the MT after a spawn is a good strategy to keeping you alive, though understandably this isn't always an option. In these cases the blame can't really be put on you, the healer.

    As mentioned though, the two main causes of pulls going after the WHM first is there is an active regen either on the tank that is pulling or a melee that got in range of the pull before the tank could establish hate on everything, or you are trying to top off the tank during the pull which would just be a case of bad timing.

    If you are having these issues just make sure to suggest to the tank to click off regen before pulls and if it's the melees causing issues then limit regen use on them, or tell them to click off regen as well before pulls OR tell them just to stay away from the pulls for a bit until the tank can land a flash or such on everything.
    (1)
    Last edited by Ladon; 10-11-2013 at 03:51 AM.

  5. #5
    Player
    Garnatian's Avatar
    Join Date
    Aug 2013
    Posts
    534
    Character
    Gaust Euler
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Yeah, that's probably your fault. Don't use Regen and avoid Medica II and you should be fine.
    (1)


  6. #6
    Player
    YanDere's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    340
    Character
    Parry Lyndon
    World
    Ragnarok
    Main Class
    Conjurer Lv 60
    The DoMs, get usually much more aggro than DoWs.
    There are some tricks to get your enmity as low as possible:
    - Don't use Regen, you don't need it. In case of danger use Medica II.
    - Don't use healing over time skills (Regen or Medica II) on anyone before any fight, because every HP you heal means 1 point of aggro, and if the battle starts, and the heal has effect before anyone hits mobs, you will be the one with the highest enmity from them;
    - Don't spam Medica / Medica II, they heal 3/4 of a single Cure but to everyone, so it's a lot of aggro. Use them only when in danger.
    - Don't attack. I know, it's obvious, but people still attack while not healing, and this gets like 80% probability to become the target of every mob in Hydaelyn XD
    - Don't rely too much on Shroud of Saints, I personally never use it. Once you halfed aggro, 2 or 3 Medica get it back like before, if not higher.
    - Stay away from the battle, as far as possible, keeping the tank in your heal range.
    (1)

  7. #7
    Player
    TheMoonflow's Avatar
    Join Date
    Oct 2013
    Posts
    205
    Character
    Moon Flow
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    The regen is a nice tip, thanks.
    I'm not keen on the aoe heals unless the whole party is at 25% health and within range, I won't bother.
    (0)

  8. #8
    Player
    Krisstina's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    70
    Character
    Krisstina Silverymoon
    World
    Coeurl
    Main Class
    Fisher Lv 50
    Quote Originally Posted by YanDere View Post
    - Don't use Regen, you don't need it. In case of danger use Medica II.
    This is a false advice...Medica II generate more hate than regen...Especially in party of 8.
    u should be able to use regen on tank after he did the 1st combo. If u pulled, it's always tank's fault. Medica always ur 1st option, only use medica II if u lack of healing window.The initial heal usually will not kill u, the HOT effect will. Make a macro to warn tank if u r about to OT because most of tanks keep forgetting flash...
    (3)
    Last edited by Krisstina; 10-11-2013 at 04:09 AM.

  9. #9
    Player
    Kaesara's Avatar
    Join Date
    Aug 2013
    Posts
    19
    Character
    Kaesara Everheart
    World
    Cerberus
    Main Class
    Conjurer Lv 50
    Yes this happens, whether you have regen up or not. One thing you can do is make sure to position yourself on the opposite side to where the adds spawn and make sure there are some party members between you and the mobs. Of course limit your use of medica too
    (0)

  10. #10
    Player
    Grogin's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    75
    Character
    Grogin Wolfson
    World
    Malboro
    Main Class
    Marauder Lv 50
    Hi Guys, I play a tank and just wanted to say thanks for healing. It does make it faster to get hate if we do not have regen on us at the time of add spawns (when they are predictable). Also, please don't try to kite. I know it is scary, but our bigger hate gathering abilities are easier to get off on stationary targets. Lastly, in my opinion, I do not always need to be at full health, so if you have hate from something but something else is attacking the tank, it is ok to let the tanks health dip to shed hate. Please remember, us tanks want you alive as much or more than you want to be alive.
    (10)

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