...so you're averaging 190DPS with Bloodbath up? Hmm. If you're like Kunkka and rolling in 420 strength and a relic+1, you should expect about 1.672 damage per potency if you keep SE up all the time. If you're alternating SE/BB for max damage output (technically can drop in Fracture, but we'll ignore it for now), you expect an average of 206.67 potency per GCD. This is 345.6 damage per GCD, or 138.2 DPS. Then you add in Defiance, and you're at 103.7 DPS. Now, there's Fracture and there's Inner Beast, but they are not pushing your DPS up by 83%. Even perfect overlap of Berserk would only get you around 26% more heal, leaving you to make up the other 45%. You have no Wrath, so no Unchained for you.
4.5 per minute is not possible. I already addressed that. I can thoroughly debunk it by developing a clear plan on how you'll run out of cooldowns to do 4 per minute. You have less than one GCD leeway for that, and after about 2 minutes, even that breaks -- your CDs aren't ready for Wrath gen in time. Realistically, you'll get more like 3-3.5 IB per minute, and if you account for overheal, the picture gets that much uglier.
Mutually exclusive with IB and Bloodbath. You need SE for damage on both of those. Count this one as a flat zero, because you're not using it. (It would be negligible anyway, but seriously, not happening.)
Actually, this is also not correct. At 2 IBs per 75s and 13.4% average Wrath bonus (assume 15s of 7% average as per previous reasoning -- drop a CD somewhere in there to get to 5 after 2 combos, then sit on Wrath, Infuriate for the second IB), you'd actually outperform perfect IB spam at the upper limits of damage (1200+ opponent DPS). Compared to a realistic case (3 IB/min, 9% average wrath, 20% overheal), you'd outperform IB spam for anything over 500 DPS. Your ideal efficiency at higher damage rates is actually to use IB only when you have Infuriate, but that is typically unreasonable.
It's funny, actually, that even the people talking about how bad WAR is will overestimate the power of WAR's abilities.