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  1. #1
    Player
    Gamemako's Avatar
    Join Date
    Aug 2013
    Posts
    795
    Character
    Elysia Mazda
    World
    Coeurl
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Terabyt3 View Post
    What world are you living in? These are stated to be grosely innacurate and what everyone claims that war can do. I say MULTIPLE times they are generous numbers and higher than actually possible. Each is the PERFECT WORLD settings everyone goes on about and even then THEY STILL DON'T work so well!
    I think it is best to approach real-world perfect and realistic cases. Looking at higher-than-possible numbers is not really useful. Simply state what is the true maximum and why it is the true maximum, as I did with Inner Beast and 4 uses per minute.

    Quote Originally Posted by Terabyt3 View Post
    Hmm the 10% extra damage from Eye lasts 15 seconds assuming you pop that each time you IB and bloodbath that's (with these best and overrated numbers) 1.15 hps from Bloodbath and 11.2 from your inner beasts.
    I will have to disagree, and here's why. When not in Bloodbath, you will recover 900 potency per Inner Beast. Storm's Eye will increase this by 100 potency. Storm's Path recovers 125 base potency, but is reduced by Defiance. Therefore, it actually recovers 93.75 potency. As long as SE/SP is used in a 1:1 ratio with Inner Beast, then it is smarter to use Storm's Eye regardless of whether you are in Bloodbath. You could theoretically use a SE/SP/IB rotation, but that is not possible while tanking -- you will lose always lose aggro without Butcher's Block. That rotation is therefore not worth considering.
    (1)

  2. #2
    Player
    Halfmind's Avatar
    Join Date
    Aug 2013
    Posts
    8
    Character
    Alastor Ironhide
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Gamemako View Post
    I will have to disagree, and here's why. When not in Bloodbath, you will recover 900 potency per Inner Beast. Storm's Eye will increase this by 100 potency. Storm's Path recovers 125 base potency, but is reduced by Defiance. Therefore, it actually recovers 93.75 potency. As long as SE/SP is used in a 1:1 ratio with Inner Beast, then it is smarter to use Storm's Eye regardless of whether you are in Bloodbath. You could theoretically use a SE/SP/IB rotation, but that is not possible while tanking -- you will lose always lose aggro without Butcher's Block. That rotation is therefore not worth considering.
    That's going to depend on the encounter. In fights where your DPS is not on your target, you can fairly easily dominate the threat on it, giving you some breathing room for rotations. I'm still not a huge fan of the rotation, either, and I don't see it making high-damage encounters much more survivable at the moment.
    (1)

  3. 10-11-2013 02:25 AM

  4. #4
    Player
    Hundred's Avatar
    Join Date
    Sep 2013
    Posts
    282
    Character
    Delcas Seven
    World
    Lamia
    Main Class
    Warrior Lv 81
    Storm path heals for nothing whats the point of math on it?
    Heals for nothing the moment you get it.
    You'll hit a storm path once, butchers block probably twice or throw in a storm eye. It'll probably be 18-2x something seconds before your next storm path .
    Calculate Storm path like this: ((280/2)/7.5) multiplied by Nothing = 0.
    If end-game Wars have ~7.5k health, how much is 140 health? 1-2%. You need a microscope to see storm path move your health bar.
    (0)
    Last edited by Hundred; 10-11-2013 at 03:05 AM.

  5. #5
    Player
    Taemek's Avatar
    Join Date
    Jun 2013
    Location
    Ul'Dah
    Posts
    199
    Character
    Taemek Frozenberg
    World
    Tonberry
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Terabyt3 View Post
    The ONLY way war will get 1k heals per sec is if you take a sample of 5 seconds where you pop cooldowns.

    You are completely using the term hps wrong. How on earth do you get 1000 hps..... Thrill of battle is possibly the biggest healer (outside of a crit hit IB with all cd's) and thats a 120 sec cd. So that alone (assuming a 1.5k insta heal from it) is only 12.5 heals per sec.......(1500/120 (heal ammount divided by recast) Where exactly are you getting the other 987.5hps from?

    Still waiting on you posting your alt btw.

    Edit: I just know I'm gonan have to explain how to work out hps more to Taemek so some more examples with rough numbers from my warrior (almost full dl and +1 bravura).

    Thrill of battle: Roughly 1.5k heal, recast 120s
    1500/120=12.5 12.5hps
    Bloodbath: 25% of dps for 30 seconds every 90 secs. Assuming Dps of 190 let's say using zerk and other things for average dps....
    ((190/4)x30)/90=15.83333 15.83333hps
    Inner Beast: Assuming that the average Ib heals for 1.5k (countin crits and non crits) you can do a maximum of 4.5 inner beasts per minute on average.
    (1500x4.5)/60=112.5 112.5hps
    Storm's Path: Average hit is around the 280 mark let's say. Heals for 50% and takes 7.5secs to get taht combo out.
    (280/2)/7.5 = 18.67 18.67hps

    There are all your self hps ability averages at 50. 12.5+15.83+112.5+18.67=159.5

    Assuming you get the perfect roation 159.5 hps is what you'll get with these numbers. So your claim of 1000 hps is WAY WAY off. Unless you're IB hits for 6k heals everytime..... lol!

    Ok, now thats out of the way, your problem here is simply being able to tell the terminological difference between burst and consistency.

    Again for clarification, YES I AGREE WITH CASPERS FINDINGS PRIOR, AS I POINTED OUT TO YOU but you seem to feel the need to voice it again and again like you think you know something that I don't which I already have agreed upon..../boggled. Yes, again, I understand its value when measured to represent mitgation OR eHPS. No I don't have to do any math or present you with numbers because your healing numbers already have proven that yes, *burst* HPS is 1k hps at which point if you were to imagine a trend graph, it would look like an ice pick where the period of a 2 second window it would *peak* to around 1k hps and drop back to what I am pretty sure we all agree on which is, around 160 - 180 eHPS.

    You are simply looking at it from a consistency measurement where I am pointing out the significant value of it measured in a burst measurement where you do *spike* above 1k hps where it matters most, the rest I am sick of explaining because you have proven my point on the reading comprehension ability.

    Key words here:
    Burst
    Spike
    Peak

    You guys are starting to cloud your own thoughts and judgements with too much math. It is getting in your way of simple english comprehension, unless of course, I am not explaining myself correctly, which I am pretty sure I am when I read back over my posts.

    TLDR; Clarification, I agree with your findings just as I agreed with Caspers, 3 pages back....../facepalm.

    On a final note, for the love of god, chill out man. I am not here to because I like the sound of my own eyes. I am simply pointing out that there is no consistant way to measure a value when there is many varibles in how the value is used or can be used. When you read a post from someone, read and consider the terminology being used before knee jerk responding. Try to think of the ways people are implying the value is being used or measured in a real world sceanrio. When people use terms like spike or burst, it is pretty clear that they are not refering to a consistant value of measurement.
    (0)
    Last edited by Taemek; 10-11-2013 at 01:48 PM.

  6. #6
    Player
    Terabyt3's Avatar
    Join Date
    Mar 2011
    Location
    Limsa!
    Posts
    279
    Character
    Nykona Sharrowkyn
    World
    Moogle
    Main Class
    Marauder Lv 50
    Then use the correct terms taemek. You can't use healpersec for spike healing when we're talking about warrior mitigation which requires you to look at avg. hps.
    Measuring in hps takes into account your dps, avg. IB and so. yes it will spike but then so will a PLD's mitigation. To compare the two you need to put them on an equal playing field.

    How much, on average, will a PLD mitigate per second. How much on average wil a WAR mitigate per second. Hence hps. Spiking of 1k is irrelevent that's what the bigger hp pool is for to allow a war to take a hit then recover. Reactive tank. How much is mitigated over the course of a fight compared to PLD is what was the question.

    I hate to keep going on at this but you've been asked 4-5 times now to post your alt character you said is 50 WAR.

    Game: I'm curious how many maim's do you keep up in a minute? I only keep up 2 currently (as it lasts 30 secs). At work right now but what's the difference between 2 Eye's and 2 Paths?

    I got it as 249.3 with 2 Eyes (assuming 120 dps throughout bloodbath and 2 ib's with Eye active)

    And only 237.5 for Path.

    So with only 2 maim combos per minute (which is what I currently do) eye seems more effective......But you have to factor in Bloodbaths horrid 90 seconds cd. I think Path pull ahead once you stick that in the mix. Albeit only marginally.

    Over 3 minutes Path gives you 712.5 For using 3 abilities.
    Over 3 minutes Eye gives you 697.95 For upkeeping Eye during 6 IB's and 2 Bloodbaths over 3 minutes. (You're likely to get more IB's in though but only interested in ones during Eye).

    It's a lot more upkeep for slightly worse healing it seems.
    (0)
    Last edited by Terabyt3; 10-11-2013 at 04:57 PM.

  7. #7
    Player
    Gamemako's Avatar
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    Aug 2013
    Posts
    795
    Character
    Elysia Mazda
    World
    Coeurl
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Terabyt3 View Post
    It heals for more than that. Potency 250-5% (Defiance - 25% Maim +20%) So 118.75 potency healed?
    I was not including Maim in the potency listing because it is added to all equally (20% multiplier). However, it was included in the estimate of total drain.

    Defiance is a multiplier, not additive with Maim. You made the same error with Storm's Eye in Butcher's Block: it multiplies damage by an effective 1.1111, not adds 11.11% of base. Additionally, you left out the conversion from potency to damage in your SP calculation -- at the equipment range we're discussing, you should expect to the tune of 1.3 damage per potency after crit adjustment.

    Quote Originally Posted by Terabyt3 View Post
    If you use 3 IB's and 1/2 a bloodbath (because storms eye only lasts for half bb duration) with 11% increase you'd get the following benefit:
    Already pointed out the error in SE stacking method here. Additionally, you will not stop using Storm's Eye -- unlike most debuffs, enemies do not gain resistance to the vulnerability debuffs (Disembowel, Storm's Eye, Dragon Kick). You will continue to have Storm's Eye up for the duration of Bloodbath (and everything else).

    You would be right that Bloodbath isn't a large portion. Over Bloodbath, assuming nothing but SE/BB alternating combos (no IB or Fracture, which means your DPS and drain are actually a little bit higher), you should expect 2480 base potency over 30 seconds, or 620 base healing from BB. After adjusting for Maim (1.2 multiplier) and Defiance (0.75 multiplier), Storm's Eye adds 62 potency in healing over the duration, which is a meager 80.6 health drain @ 1.3 crit-adjusted damage per potency. Like Inner Release, adjusting for this is less than 1HP/s time-weighted.

    Quote Originally Posted by Terabyt3 View Post
    To get the eye healing over a minute you must maintain 120dps, get 3 IB's in every minute, ensure Eye is active for bloodbath and every IB (which wouldnt be the case as you'd only use a maim combo twice in one minute).
    As I showed in my previous math, your DPS doesn't have anything to do with it. You will use SP/SE in a 1:1 ratio with Inner Beast in this setup (neglect Infuriate use and Bloodbath, which obviously favor Storm's Eye), which means that you can just compare raw potencies. Independent of damage concerns, Storm's Eye increases healing from Inner Beast (100 additional potency healed per use) more than Storm's Path (93.75 potency healed per use) heals.

    Quote Originally Posted by Terabyt3 View Post
    Game: I'm curious how many maim's do you keep up in a minute? I only keep up 2 currently (as it lasts 30 secs). At work right now but what's the difference between 2 Eye's and 2 Paths?
    As above, it doesn't matter how many you use as long as each use of Storm's Eye contributes to at least one Inner Beast on average.
    (0)

  8. #8
    Player
    Taemek's Avatar
    Join Date
    Jun 2013
    Location
    Ul'Dah
    Posts
    199
    Character
    Taemek Frozenberg
    World
    Tonberry
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Gamemako View Post

    Already pointed out the error in SE stacking method here. Additionally, you will not stop using Storm's Eye -- unlike most debuffs, enemies do not gain resistance to the vulnerability debuffs (Disembowel, Storm's Eye, Dragon Kick).
    Im curious if multiple slashing debuffs stack or does the system only take in to effect the highest % reduction?

    @Tera, don't forget, if you only utilize SE every min like you say due to 2 maims per min, your group is losing that 10% debuff, so for 30 seconds out of every min, every slash skill based player in your group has lost DPS, netting an overall loss at the cost of gaining how much DPS for yourself and does that small DPS gain yourself outweight the groups total gain from the 10% debuff?

    Now, if the effects do no stack and only one debuff is taken in to account, and someone else can maintain a slashing debuff (assuming another class has a slashing debuff) then sure, you can skip SE all together (unless the target needs a 50% reduction to healing which another class also may be able to maintain) and maximize your own DPS while not lowering your overall groups DPS at the same time.

    Anyone tested if they stack?
    (0)
    Last edited by Taemek; 10-12-2013 at 06:30 PM.

  9. #9
    Player
    Hitokirinomad's Avatar
    Join Date
    Aug 2013
    Posts
    55
    Character
    Vyctoria Elizabeth
    World
    Famfrit
    Main Class
    Archer Lv 91
    I am not sure Taemek how much your War if you have to ask that question. WAR and PLD are the only classes that do slashing DMG, and there is no other class with slash debuff. And no, they don't stack. How much have you played this game to not know any of that? What testing is needed? Also, the utility of SE usage is in maintaining your survivability while you are MT, not increasing group DPS. If you are OT, you don't have to worry about self heals, so then it's not even an issue. You should actually talk to the WAR in your FC before bringing the ignorance here. You'll just seem smarter when you show a basic grasp of WAR mechanics on a WAR thread.
    (2)

  10. #10
    Player
    Taemek's Avatar
    Join Date
    Jun 2013
    Location
    Ul'Dah
    Posts
    199
    Character
    Taemek Frozenberg
    World
    Tonberry
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Hitokirinomad View Post
    I am not sure Taemek how much your War if you have to ask that question. WAR and PLD are the only classes that do slashing DMG, and there is no other class with slash debuff. And no, they don't stack. How much have you played this game to not know any of that? What testing is needed? Also, the utility of SE usage is in maintaining your survivability while you are MT, not increasing group DPS. If you are OT, you don't have to worry about self heals, so then it's not even an issue. You should actually talk to the WAR in your FC before bringing the ignorance here. You'll just seem smarter when you show a basic grasp of WAR mechanics on a WAR thread.
    You are assuming that I was under the impression that I knew that no other class had any slashing type skills what so ever, which I didn't as I am not famaliar with all the classes in the game. You are also assuming that I have seen more then one Warrior in a party before, which I haven't.

    Another person who has a reading comprehension disability, the DPS comment I was refering to was Tera not keeping SE up and only casting it twice every min due to only using maim twice every min. If you are going to flame someone, at least get it right. Clearly english is not your first langauge, so might want to clarify with someone in your FC if you are unsure on what someone means instead of bringing your ignorance here.
    (0)
    Last edited by Taemek; 10-13-2013 at 03:55 AM.

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