If they actually RAISE the max per week on myth tomes...yay. Rest of the stuff...meh.
If they actually RAISE the max per week on myth tomes...yay. Rest of the stuff...meh.
If they raise the cap they'll raise the items to balance - They said it's this way for the current balance they set. You want 600 a week? You'll see items raised to 520-700/1.9k each to balance it basically.
I'm not an elitist, so don't take this the wrong way. Just simply pointing out the affect of this. Raising the weekly cap beyond 300 could have a negative impact to those raiding BC. Gear that drops in BC is item lvl 90, same as mythology vendor items. If you can easily gear up on mythology tombstones, it will negate the point of raiding BC.
Raiders raid for the challenge and better loot in games, casuals don't raid because they do not either enjoy it, or do not have the time / availability for raiding. What is left for raiders when the gear they get is no different than what a person can get w/out raiding at all?
Last edited by Cerick; 10-11-2013 at 11:29 PM.
Aquel Kuran - White Mage | Zalera | Final Fantasy 14
Ahrek Kuran - Sith Sorcerer | The Ebon Hawk | Star Wars the Old Republic
Qwenya - Sorcerer | Tiamat | Aion
They said in another thread that they were working on making it more difficult to bypass the trash mobs.
Praetorium has a few groups of mobs that are easy to skip past, but you only gain about 5 minutes skipping all of them. If any adjustment is needed it's to simply give the mobs a a wider field of view, cause right now you can pretty much approach them at a 45 degree angle away from forward and they won't even see you. 25 minutes or so per run with non-DF, about 45min DF.
CM is already hard enough and the only way you can fail it easily is if you have weak tanks or laggy healers. about 60min DF.
Good points.I'm not an elitist, so don't take this the wrong way. Just simply pointing out the affect of this. Raising the weekly cap beyond 300 could have a negative impact to those raiding BC. Gear that drops in BC is item lvl 90, same as mythology vendor items. If you can easily gear up on mythology tombstones, it will negate the point of raiding BC.
Raiders raid for the challenge and better loot in games, casuals don't raid because they do not either enjoy it, or do not have the time / availability for raiding. What is left for raiders when the gear they get is no different than what a person can get w/out raiding at all?
However they never said anything about raising the mythology cap, only the amount of tomes you receive and where you can get them. So I would assume you're still capped at 300 per week but no longer need to run AK 8 times to get it. Would be nice if we only had to run it 4-5 times.
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