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  1. #1
    Player
    Doki's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    1,477
    Character
    Doki Waku
    World
    Faerie
    Main Class
    Warrior Lv 100
    If they actually RAISE the max per week on myth tomes...yay. Rest of the stuff...meh.
    (1)

  2. #2
    Player
    NeoAmon's Avatar
    Join Date
    Aug 2013
    Posts
    688
    Character
    Sparda Amon
    World
    Behemoth
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Doki View Post
    If they actually RAISE the max per week on myth tomes...yay. Rest of the stuff...meh.

    400 per week to 600 is pure joy, but my guess they will make it something stupid like 350 or 375 if they increase the cap at all.
    (1)

  3. #3
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by NeoAmon View Post
    400 per week to 600 is pure joy, but my guess they will make it something stupid like 350 or 375 if they increase the cap at all.
    If they raise the cap they'll raise the items to balance - They said it's this way for the current balance they set. You want 600 a week? You'll see items raised to 520-700/1.9k each to balance it basically.
    (0)

  4. #4
    Player
    Cerick's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    87
    Character
    Aquel Kuran
    World
    Zalera
    Main Class
    White Mage Lv 80
    Quote Originally Posted by NeoAmon View Post
    400 per week to 600 is pure joy, but my guess they will make it something stupid like 350 or 375 if they increase the cap at all.
    I'm not an elitist, so don't take this the wrong way. Just simply pointing out the affect of this. Raising the weekly cap beyond 300 could have a negative impact to those raiding BC. Gear that drops in BC is item lvl 90, same as mythology vendor items. If you can easily gear up on mythology tombstones, it will negate the point of raiding BC.

    Raiders raid for the challenge and better loot in games, casuals don't raid because they do not either enjoy it, or do not have the time / availability for raiding. What is left for raiders when the gear they get is no different than what a person can get w/out raiding at all?
    (7)
    Last edited by Cerick; 10-11-2013 at 11:29 PM.
    Aquel Kuran - White Mage | Zalera | Final Fantasy 14
    Ahrek Kuran - Sith Sorcerer | The Ebon Hawk | Star Wars the Old Republic
    Qwenya - Sorcerer | Tiamat | Aion

  5. #5
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by KitCat View Post
    I hope not. They're stupid easy as it is.
    They said in another thread that they were working on making it more difficult to bypass the trash mobs.

    Praetorium has a few groups of mobs that are easy to skip past, but you only gain about 5 minutes skipping all of them. If any adjustment is needed it's to simply give the mobs a a wider field of view, cause right now you can pretty much approach them at a 45 degree angle away from forward and they won't even see you. 25 minutes or so per run with non-DF, about 45min DF.

    CM is already hard enough and the only way you can fail it easily is if you have weak tanks or laggy healers. about 60min DF.
    (0)

  6. #6
    Player
    Bufkus's Avatar
    Join Date
    Aug 2013
    Posts
    305
    Character
    Hermennes Cletrindale
    World
    Leviathan
    Main Class
    Lancer Lv 15
    Quote Originally Posted by Cerick View Post
    I'm not an elitist, so don't take this the wrong way. Just simply pointing out the affect of this. Raising the weekly cap beyond 300 could have a negative impact to those raiding BC. Gear that drops in BC is item lvl 90, same as mythology vendor items. If you can easily gear up on mythology tombstones, it will negate the point of raiding BC.

    Raiders raid for the challenge and better loot in games, casuals don't raid because they do not either enjoy it, or do not have the time / availability for raiding. What is left for raiders when the gear they get is no different than what a person can get w/out raiding at all?
    Good points.

    However they never said anything about raising the mythology cap, only the amount of tomes you receive and where you can get them. So I would assume you're still capped at 300 per week but no longer need to run AK 8 times to get it. Would be nice if we only had to run it 4-5 times.
    (2)

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