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  1. #151
    Player
    Sotek's Avatar
    Join Date
    Aug 2013
    Posts
    548
    Character
    Sefiria Satara
    World
    Twintania
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Drakzen1 View Post
    While I dont agree that those things are end game, I will bit the apple. Now for those of us who have all that done what now. I mean after capping myth for the week and doing coil run there really isnt anything left to do.
    Then you should stop playing the game for 10 hours a day, obviously. And while you're at it, if you don't like the current content, unsubscribe, because I'm pretty sure Yoshida wasn't after subscribers when he relaunched this title!

    #Warning, this post may contain dangerous levels of sarcasm.#
    (1)

  2. #152
    Player
    Bluezero's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    38
    Character
    Bluezero Gammon
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Drakzen1 View Post
    While I dont agree that those things are end game, I will bit the apple. Now for those of us who have all that done what now. I mean after capping myth for the week and doing coil run there really isnt anything left to do.
    Sell HM Titan runs.
    Play a different game.
    Realize that 2.1 is coming and the game will evolve eventually, but will never be able to keep up with your insatiable need to devour all content in a single gulp, instead of savoring it for the tiniest moment.
    (1)
    "As long as there are humans, so will there be witches among them." -Valmafra Lenande

  3. #153
    Player
    Aleksandr's Avatar
    Join Date
    Feb 2012
    Posts
    140
    Character
    Syaoran Nailo
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Starlord View Post
    Fair enough Sotek.

    Just remember though that you won't get what your after next week or 2. It takes time to make content, it just doesn't pop in the game.
    Just remember Square-Enix said the 'real game' starts at 50. So people complaining there are only 3 things to do at 50 is quite valid.
    (0)

  4. #154
    Player
    Drakzen1's Avatar
    Join Date
    Sep 2013
    Posts
    149
    Character
    Lynx Yamaneko
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Sotek View Post
    Then you should stop playing the game for 10 hours a day, obviously. And while you're at it, if you don't like the current content, unsubscribe, because I'm pretty sure Yoshida wasn't after subscribers when he relaunched this title!

    #Warning, this post may contain dangerous levels of sarcasm.#
    lol while i was reading i was like TF till i got to the end...well played
    (0)

  5. #155
    Player
    HeiZei's Avatar
    Join Date
    Apr 2011
    Posts
    58
    Character
    Mr Sticks
    World
    Adamantoise
    Main Class
    Thaumaturge Lv 50
    I agree that the weekly cap sucks but honestly if it is that big of a deal to you just make a second character. This will allow you to gear 2 jobs and run coil on both of them. Obviously not the most ideal solution, but if you play 10 hours a day it's not a big deal.
    (0)

  6. #156
    Player
    Vindrax's Avatar
    Join Date
    Aug 2012
    Posts
    92
    Character
    Vindrax Shadow
    World
    Balmung
    Main Class
    Weaver Lv 50
    I think if all the items purchased with myth tomes were BoP and class/job specific, they could allow a cap for each job where they only give specific types of tokens for that job's pieces. That seems like a fair compromise to me. So for instace... you could get X number of "paladin" myth tomes each week for paladin items, X WHM tokens for WHM items, but you couldn't turn in WHM tokens to receive anything else except WHM items.

    If they let you pool all of your myth tokens into one job, that would make having alts a signifcant advantage for gearing up faster and certainly cause more people to burnout quickly.
    (0)

  7. #157
    Player
    Drakzen1's Avatar
    Join Date
    Sep 2013
    Posts
    149
    Character
    Lynx Yamaneko
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Bluezero View Post
    Sell HM Titan runs.
    Play a different game.
    First I don't believe in selling content that can only be completed by a group(part of a FC who helps people free of charge)
    Second im almost maxed in gil so no need to sell runs.
    Thrid I do play other games and sorry but what does this have to do with other games??
    The game has inherent problems with the structure check my previous post.
    I don't devour content lol, but come on really tell me what your savoring cause I want a taste.

    All jokes aside the end game is faced with a major issues that are evident in the myth and coil caps.
    There simply is not enough content for the users, the simple way to combat this is to put up content caps.
    You have burn partys that can get you several 50's a week. When you have systems in place that power level the players then don't have anything for them to do once they hit that cap.
    Or the only thing they have to do is limited how can you possibly keep subs?
    (0)

  8. #158
    Player
    Klefth's Avatar
    Join Date
    Apr 2012
    Posts
    617
    Character
    Klefth Reinhart
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Jayded View Post
    They don't understand it because they are daft, and likely very casual, therefore endgame means nothing to them. You must level every DoW, DoM, DoH and DoL to 50 craft full 2* sets for all of them, inspect every inch of every zone, learn how to play the ffxiv theme song on at least 5 instruments, finish all luminary achievements, be able to paint all ffxiv landscapes from memory and so much more or you are simply ignoring content! Don't you get it!
    Agreed. It's kinda funny, really.

    Here, I know that using FFXI to exemplify anything on these boards is borderline criminal, but I'll do it anyway.


    I played that game for almost 7 years. Seven. That's a lot of time for one game. Way, way longer than any game has ever been able to hold my attention for (besides my favorite games of all time maybe).

    For the majority of that time, about 6 years, iirc, I only had 3 jobs at level 75, among which I devoted 90% of my in-game time and effort to one in particular. At no point in all those years did I ever feel like I had ran out of stuff to do, ever. By the time I quit I was among the most badass MNKs in my server, but it took me that long, and I still felt like I had a lot more to do (and then abyssea came out, but that's beside the point).

    And you know, it's not like the devs kept pumping out new endgame content all the time to keep the player base entertained in that game, not at all. In fact, new endgame content usually came out only with a new expansion. The thing is that each piece of content, from the newest to the oldest, was always kept relevant, even lower level stuff such as BCNMs and ENMs were done regularly by people with multiple 75s for a chance at winning rare and expensive spell scrolls or crafting materials. That is progression done right.

    In this game, though? Everything, every single thing in the game is replaced by the next best thing. It happens to items/gear, and it obviously happens to content. In the end everything is reduced to the latest or the highest level thing available, no matter how much content preceded it. No exceptions. Because of that, people will always be running out of content eventually, because, no matter how good the developers are, they will never be able to pump out content any faster than the players will be clearing it, so, at least for a couple of months or so, they'll be stuck with content that is already "old".

    Personally, this is the part of the "standard" MMO model that I find the most abso-fucking-lutely retarded, as it will always make the game "clearable" every other couple of months, increase development costs due to the fact that devs need to throw the players another bone fast, and, since they won't be able to throw it at them fast enough, create a situation where a lot of players will grow bored of the game.

    Eh, aaanyway... /endrant

    Quote Originally Posted by Abyssion View Post
    I think so many idiots here fail to realize this is a new game, and for a new game has a lot of content already, more than most mmo's, if not all.
    Ppl are just so used to Wow, and its years of adding content, that they expect now all new Mmo's, to have that much content on release.
    Yeah, this is a "new", 3-year-old game. Not our fault that the devs decided to make a ton of unnecessary changes and simply trash all that they had done up to this point. And in any case, the game's age matters little as long as they keep going with this same "standard" progression model. What will happen as time goes on is that they'll introduce new content, that content will grow old, players will be stuck again, new content will come out a couple of months later, and the cycle goes on. And all the stuff that we're doing nowadays? It'll most likely be as worthless as Sastasha now is.
    (1)
    Last edited by Klefth; 10-11-2013 at 04:15 AM.

  9. #159
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    I think the cap should stay..but they simply need more content. My FC and I are sadly bored because we have done nearly everything...

    For me it is not a matter of rushing, I don't rush anything..I go at my own pace and can accomplish quite a lot in a little of time on this game. I have a really solid group and we can do team work, etc.

    Yoshida said to us that we will no longer be able to EXP in PT and that leveling is no longer meant to be a big aspect of the game..and instead end game would be everything. Well I am sorry there is not that much atm. Not saying there has to be at this very second, most MMO that come out don't have that much content to start with..but why make CC, AV, DD not end game? That alone would give us a few more instances to do and rotate around instead of AK AK AK AK BC BC etc....
    (4)

  10. #160
    Player
    Uveck's Avatar
    Join Date
    Jul 2012
    Posts
    54
    Character
    Uveck Lord
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    Mythos cap is a way to force people to continue paying month to month. If I unsub and wait until more content is released with 2.1 or 2.2 to resub and there is still a 300 mythos cap, then I missed out on a great deal of mythos. If there is no cap, I can unsub and resub freely and won't have a limit to how fast I can catch up.

    Basically the only reason I don't unsub is because I don't want to be out 300 mythos/week until I resub when they add more content because IMO the endgame is incomplete.
    (0)

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