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  1. #141
    Player
    BolterAura's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    40
    Character
    Bolter Auros
    World
    Hyperion
    Main Class
    Armorer Lv 50
    Way to get wicked off topic people...

    I'm exciting about the information, though like others, I'm curious to see how the Jobs are going to be handled. Are they just titles that grant abilities, or are we going to be leveling the jobs with exp?

    Also, now that they're getting rid of physical levels, are they keeping sp or just using exp across the board?
    (0)

  2. #142
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    english food...
    (0)

  3. #143
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    This Song of FFXIV suits them well:

    *Beginning- was horrifying
    *Middle- Regrouping to make this game better
    *Ending- FFXIV looking strong?

    http://www.youtube.com/watch?v=IBf9H...eature=related
    (2)

  4. #144
    Player
    Nuru's Avatar
    Join Date
    Mar 2011
    Posts
    2,141
    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    They should keep all of the old code and implement it for one day out of the year just to remind us how bad it was.

    lol jk that'd be horrible, and if they chose a day, it'd be on Wada's birthday. >.>
    (4)

  5. #145
    Player Vackashken's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Vackashken Zuth
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Kurokikaze View Post
    Fuck your Lucky Charms, I got some delicious Fruity Pebbles. <3
    They don't have that here either!

    Quote Originally Posted by Cairdeas View Post
    I have a box of cookie crisps...
    They do have that here - bu no want!

    Quote Originally Posted by BolterAura View Post
    Way to get wicked off topic people...
    You must be from NE

    Quote Originally Posted by Evangela View Post
    english food...
    Is notoriously bad...


    As for on topic, I am beyond happy they're taking a FF tactics approach to the job classes. Or at least thats what it seems.
    (1)

  6. #146
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    296
    Quote Originally Posted by Starlord View Post
    Just two? what about the thrid one? xD
    He said two types of dungeons, not two dungeons.



    Quote Originally Posted by gifthorse View Post
    So positioning will positioning no longer matter in combat? Auto attack in a game with no editive layer for animations means that we will be stuck in place the whole battle.
    Your concern with the animations is being addressed:
    For the first stage, we will implement the core mechanics of auto-attack and perform provisional adjustments to the accompanying damage algorithm. The next stage, planned to take place after the aforementioned crowd control and action/skill revisions, will involve a fine-tuning of the auto-attack algorithm. Other algorithms will also undergo revisions, which will be explained further below. In so doing, we hope to further draw out the unique flavor of each weapon. At this same time, we will also carry out motion and other graphical revisions to accommodate auto-attack.
    (1)

  7. #147
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    He said two types of dungeons, not two dungeons.
    Yeah a person before you already mentioned that, I forgot were getting 30 and 50 ranked dungeons lmao. I just read it wrong or at least interpreted wrong :P.
    (0)

  8. #148
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,064
    OK since we're discussing, here's a question - when we unlock a job I'm gonna assume we start at R1, you guys think there are plans for party content at R10 say or do we have to solo that job to R30 before we can engage in any party play?

    I read the letter and it makes me excited for the game, but what they're basically doing is splitting up party and solo content, wouldn't that render classes useless for many situations ASIDE from strict party content? for example, I'd assume they will adjust leve mobs and behest mobs, making them more strategy filled - that would mean that players using classes would need to switch to a job to partake in the events...this would make classes only usefull for soloing overworld mobs? why didn't they just get rid of classes altogether in this case? of course I'm only making assumptions so please no one jump all over me because I just woke up and quite honestly I don't feel like arguing.
    (0)

  9. #149
    Player
    Belial's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Mack View Post
    OK since we're discussing, here's a question - when we unlock a job I'm gonna assume we start at R1, you guys think there are plans for party content at R10 say or do we have to solo that job to R30 before we can engage in any party play?
    I don't think jobs will have ranks. The classes will have ranks, jobs are just a specialization much like a talent tree, but it seems from the description of it, we won't have control over the talents, just the job we choose.

    As far as how classes/jobs will intermingle with content, jobs will strictly be for team-related content a la Dungeons and the like. Which makes sense, you're out in the world just adventuring randomly but when you're dedicated to a specific task you're going to want to excel at it, and the best way to do this is by having your basic archetypes (Tank, Healer, Ranged, Melee) available without any worry of cross-class ability swapping and gimped skills.
    (0)
    Last edited by Belial; 05-20-2011 at 04:00 AM.

  10. #150
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Mack View Post
    OK since we're discussing, here's a question - when we unlock a job I'm gonna assume we start at R1, you guys think there are plans for party content at R10 say or do we have to solo that job to R30 before we can engage in any party play?

    I read the letter and it makes me excited for the game, but what they're basically doing is splitting up party and solo content, wouldn't that render classes useless for many situations ASIDE from strict party content? for example, I'd assume they will adjust leve mobs and behest mobs, making them more strategy filled - that would mean that players using classes would need to switch to a job to partake in the events...this would make classes only usefull for soloing overworld mobs? why didn't they just get rid of classes altogether in this case? of course I'm only making assumptions so please no one jump all over me because I just woke up and quite honestly I don't feel like arguing.
    There is already party content at Rank 1. Leves and Grind Partys level you up 4-5xs faster then soloing at these levels. Leves literally get you over 1500sp a kill if you triple link them, over 2000 if you only have 4 people with triple links.

    So like the rest of the game solo/party play is your choice from the start.

    As for dungeon content as it stands you have to wait until midgame to do it.

    Whether or not the content is like XI where you start at rank 1 again, or it is like a specialization of a current is yet to be seen.
    (0)

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